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**Describe the bug**
I'm trying to get rollback + client prediction working using godot-rapier-physics, which requires manually stepping the engine.
The manual stepping itself works fine, but t…
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### Main programming language
Any
### Tutorial title
OSDev.org
### Tutorial URL
[wiki.osdev.org](https://wiki.osdev.org/)
### Category
* [ ] 3D Renderer
* [ ] Augmented Reality
* [ ] …
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### Main programming language
Dart Langguage
### Tutorial title
Build yout own version control with dart
### Tutorial URL
→ [Steps](https://github.com/Qharny/dartvcs) ←
### Category
…
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### Main programming language
Assembly
### Tutorial title
Assembly : Writing a tiny x86 bootloader
### Tutorial URL
https://www.joe-bergeron.com/posts/Writing%20a%20Tiny%20x86%20Bootl…
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### Describe the proposed feature and its relevance to inferencing
Add IREE and Godot Engine demos
### Context or use case
How can we should the world IREE and Godot Engine is cool.
### Pr…
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### Describe the project you are working on
3D game
### Describe the problem or limitation you are having in your project
Godot physics engine is not optimized and not very precise. Especially rigi…
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### Main programming language
`C++`
### Tutorial title
To-Do CLI Application in C++
### Tutorial URL
https://github.com/Kei-K23/todo-cli
### Category
* [ ] 3D Renderer
* [ ] Augmented Re…
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**Is your feature request related to a problem? Please describe:**
With only convex shapes available for physics tests, games made in Defold are limited in their ability to utilize physics collisions…
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I don't know if this is a Bullet Physics Engine bug or what but if you create new sections of a scene after loading it initially, 3D physics will bog down the entire game engine badly. If you save the…
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### Main programming language
JavaScript / React
### Tutorial title
How I Remade 2048 Using React
### Tutorial URL
https://hackernoon.com/how-i-remade-2048-using-react-viw37rc
### Catego…