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NRPFarMod should also support MPEG3-Audiofiles (.mp3), not only WAVE (.wav)
A new Converter might be needed. Currently we only have WAV.cs, maybe we need MP3.cs too!
Or we create a new file (class…
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### Summary
When providing a custom stream to the `formData` option, the `Content-Length` header of the post request is not computed properly which leads to incorrect interpretation by the target se…
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My use case converting m4b to mp3. Each time I convert a file about 10% of the tracks are either the wrong size or missing entirely. I have taken to running AudioConverter three times for each file wi…
blu28 updated
4 months ago
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hi,
i've noticed that when converting to opus, the transcodeing speed is slow.
so I wish to change the threads that ffmpeg uses.
could someone help?
e.g what such a command for 4 threads would loo…
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OSStatus status = AudioConverterNew(&inputFormat, &_outputFormat, &_audioConverter);
com.douban.audio-streamer.event-loop(32):breakpoint 1.2
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Currently, there are issues with receiving audio input on macOS, resulting in CannotDoInCurrentContext errors when rendering. I suspect this is related to sample rate, and that an AudioConverter will …
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List of places which often land in hot paths or take up most in loading, and would benefit the most out of optimizations.
Cryru updated
2 years ago
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This error:
Game name: (please, specify the game name)
Engine version: (specify engine version, if known)
Platform: (specify platform, if known)
Error message: Не удается загрузить DLL "fmod": Н…
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This issue tracks the big picture of multi-channel support. I'll update this later with a better summary.
The main items are:
- API design
- implementation for each backend
- WASAPI
- Audi…
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* Implement AudioFile and AudioFileComponent APIs.
* Implement ExtAudioFile APIs.
Needed for:
* afplay, afrecord, afconvert, ...
* Forecast app (#733)