-
Thanks for making this!
I tried chessjs on a 10th generation paperwhite, and the board is so large it requires scrolling to see the entire board.
I started experimenting with some changes to the…
-
Ok, I know that chessGround does not have any chess logic inside it, I using chessJS to do the chess logic for en passant capture, all working fine. Except for the en passant animation when clicking …
-
In the README examples, the module `chess` is imported using `require`. However, this module is an ES6 module and doesn't allow itself to be `require`d (at least for me).
This is the error I get wh…
-
After 13 years of pre-1.0.0 development .... it's time.
This is a working document to track planned features/changes and their statuses for version 1.0.0. Please comment if there's something you'd…
-
Hi,
Your app is very interesting. However, I can't understand how its supposed to work. What generates the tokens etc?
In the mean time I've commented out the token etc code and the board seems to…
-
### **loadstring(game:HttpGet**
-
With 3.2.0, the following case prints `test successful`:
```rust
use chess::{Board, BoardStatus, ChessMove, Square};
let mut board = Board::default();
assert_eq!(board.status(), BoardStatus::O…
-
I'm building a chess application using chessjs on the client and need the same logic on my serverless function, the serverless function is running deno and i still want to use this package, is this po…
-
I generated a PGN from `chess.js` by giving it moves and calling `chess.pgn()` - and now try to parse it and recieeve below errors:
![image](https://github.com/mliebelt/pgn-parser/assets/12991664…
-
#### Task Description:
This task will separate the chess.js package to its own class/file in the project. This will allow us to further abstract the engine to make it use simpler and cleaner.
####…