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Upcoming v7.2.0 consists mostly of bug fixes but there are some functional changes due to broadened PPI support. These should be reflected in the latest client-side testing JSON and document
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I would like to track client side caching progress in here:
- [x] Initial caching with simple caching backend(LRU) and custom expire time per key
- [x] Support server side ttl with sending PTTL
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B"H
Fantastic library
Is there any way to get this working fast on the browser using wasm or something?
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when show-self: is set to true, whenever u die the display entity gets stuck in your place of death…
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### Describe the bug
When Player#closeInventory is executed for a Bedrock player, it closes the open inventory in server-side, but Bedrock client will still have the inventory GUI open. This leads to…
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It would be great to have a "demo" to show how the different video metadata can be used in a client application, as well as to dogfood some of the ideas here.
It would be great to have:
- A dem…
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After reviewing the code, I found a leaked API key. You need to immediately disable that key and get a new one, and in the future use a backend for the model like Next.js for starters.
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**Describe the bug**
The program's image upload functionality relies on client-side file type checks, which can be bypassed. This allows an attacker to upload potentially harmful files disguised with…
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How to reproduce:
1, start the server side
2, start the client side
3, press ctrl+C on the client side and restart the client side
Then the server side will hang. The client side will have no outp…
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Scenario:
a catlet parent contains variables, in a new catlet these variables are not explicity declared.
That the variable is missing is only detected server side, which leads to a bad user exp…