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Hi,
I noticed that when I upload a large segmentation node file, moving it around in the views is laggy. Is all the rendering being done server-side? If so, is it possible to turn on client-side rend…
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working with login functionality that will connect to the main home page
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Are you planning to add support for client-side certificates similar to [requests](http://docs.python-requests.org/en/master/user/advanced/#client-side-certificates)?
From my experience, the current…
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**Summary**
it works fine in single player but when I try to join in a multiplayer server it crashes client side immediately
**Running Environment**
+ Minecraft Version:1.20.1
+ ParCool Version: 1.…
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### Is this suited for github?
- [x] Yes, this is suited for github
### To Reproduce
I am following the [documentation](https://better-auth.vercel.app/docs/plugins/admin#access-control-usage) for c…
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To implement send UTXO filter command.
Server program can't recognize the UTXO reference with only address descriptor.
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### Describe the bug
Calling this function with _onClientPlayerWasted_ will return false (ped is not dead) if you die by falling (**client-side**), However on **server-side**, calling it with _onPlay…
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### Current Behaviour
This is an issue that I have personally diagnosed and solved months ago for my particular case, but I still think it should be reported to resolve the underlying cause.
I have …
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During a multiplayer game, clients experience frequent FPS drops from 40 to 10, although there are no such drawdowns in a single-player game or when running the server as a host.
Host:
[multiplayer.lo…
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### Mod Loader
Forge 1.20.1 - 47.4.0
### Mod version
Goety 2.5.33.1
### Issue description
The ModParticleTypes and other client-side registries are run in the `Goety` constructor regardless of th…