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I'm very impressed with the amount of work to recreate this engine. I was wondering if there are any plans for cross-platform support. I guess the first step will be to migrate to an API such as SDL2 …
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## Description
Develop a strategy for sharing configurations between NixOS Linux, Mac (using nix-darwin), and potentially ChromeOS systems.
## Motivation
The goal is to have a unified configuration t…
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There's another project https://sargunv.github.io/maplibre-compose/ that is working on a cross platform implementation. Have you thought about cross platform compose?
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### Describe your suggested feature
https://en.wikipedia.org/wiki/Avalonia_(software_framework)
### Other details
_No response_
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Hi I noticed in the README it mentioned
```
SITL integration with Kbuild is being developed for cross-platform building.
```
I'm interesting in getting CrazySim building on macOS and was wondering i…
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## Feature Request
Dioxus should have a cross platform api for programmatic file selection/saving.
Currently, we can use
```rust
rsx! {
input { r#type: "file" }
}
```
for file selection on web a…
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@yohamta I think it would be good to use [confdir](https://github.com/kirsle/configdir) library to provides a cross platform means of detecting the system's configuration directories so Dagu can store…
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Compile failure when compiling with Rack Plugin Toolchain:
```
x86_64-apple-darwin20.2-clang++-libc++ -std=c++11 -stdlib=libc++ -fPIC -I/home/build/rack-plugin-toolchain/Rack-SDK-mac-x64/include -I/…
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The below issue associated with the `config.sh` script [ #10 ] is applicable to every QVM script, meaning that the entire code base will need meticulous modification.
```
- `config.sh` script writ…
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### **Description**:
Create a continuous integration pipeline (e.g., GitHub Actions) to build and test the Rust code. Then produce cross-platform binaries or installers for macOS and Windows. Possib…