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Hi ,
Thanks for your great module. If I use the variant encombered of dnd5e system I have a bug with your module :
Foundry v12
Dnd 3.31
Terrain mapper 0.4.5
No other module enable
![image…
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Foundry Version: 12 (Build 331)
PF2e Version: 6.4.0
Module Version: 1.0.10
Tested with Subfolder Indent as only active module.
Module makes no changes to indent width regardless of settings. Wor…
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Idea is to make a bunch of commonly used effects that can be instantiated as needed with a simple parameterized function call. Something like blackpowder_smoke.play(intensity) or flash.play(intensity,…
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Quick check of MS-plus to ensure we can access the effect/patch parameters in the same way. Patch with single EQ effect, parameters set in a 'wave'.
```
$ amidi -p hw:2,0,0 -S 'F0 52 00 6e 64 02 0…
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Hello!
I have some trubbles with the library and its example.
Steps to reproduce
1. Run an example of the library on Android device
2. Change language in Android settings
3. Return back to th…
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An RPG as feature rich and complex as ACKS really needs to make use of Active Effects FVTT provides, it looks like the ideal way to handle conditions and spell effects.
It looks like this FVTT vers…
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I usually set my Windows to light mode, but I want to set the Mica effect of wezterm to dark mica (after all, no one would want a light-colored terminal). How can I achieve this? I would be very grate…
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It needs to be reinstated. Tentative core effects:
- `IO` = `ST + Fail`
- `ST` = `Read + Write + Alloc`
- `Fail` (computations that may cause task failure)
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Have you thought about adding an effect system to Morel?
> Row-based Effect Types for Database Integration
> https://homepages.inf.ed.ac.uk/slindley/papers/corelinks.pdf
It requires some extens…
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I try to apply effect with `system.bonuses.msak.attack` and `system.bonuses.rsak.attack` increases via Enchantment Activity (I'm implementing Artificer's "Enhanced Arcane Focus" infusion). However, en…