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Has there been any interest in adding a feature to Zypper for allowing the use of a history and rollback similar to what DNF has? Being able to rollback individual updates in DNF has been extremely us…
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Sometimes when making a change to an artifact, we want to rollback the change. This would require keeping a history of artifact/chat pairs, so when I click on a previous chat then that chats artifact …
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### Description of feature
Having the ability to rollback an app to a previous good release would a great feature. It would also set the ground-work for app pipelines (having a staging and prod envir…
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I'm currently focused on other PRs but this is a performance bug which I have to at least bring up.
The following function is inside the class `rollback-synchronizer.gd`
The below logger I added, re…
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Checklist:
* [X] I've searched in the docs and FAQ for my answer: https://bit.ly/argocd-faq.
* [X] I've included steps to reproduce the bug.
* [X] I've pasted the output of `argocd version`.
*…
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Okay, going back to this rollback issue, I think I've narrowed it down enough to share: I might be running into an edge case bug with PreSpawnedPlayerObjects, probably.
To summarize: my game is usi…
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Hello
Thank you for your very usefull tool.
Do you plan to add some rollback feature ?
When we install patches it happens that we need to rollback it.
Here is my idea :
Let's say that for al…
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### Description
As we introduce changes with our migration logic, we need to start keeping track of the history of the JSON.
For example, if app hits migration logic, and app editor decides to…
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We can use the modify history to recovery/rollback the changing.
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Checklist:
* [X] I've searched in the docs and FAQ for my answer: https://bit.ly/argocd-faq.
* [X] I've included steps to reproduce the bug.
* [X] I've pasted the output of `argocd version`.
…