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First and foremost, thank you for the great work. I have been experimenting with the simulator and I seeing some behavior during driving where sometime there are just random jolts that shake the rover…
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in editor if calling set_mesh_library on a grid that has already items it crashes.
this where debugger leads:
![image](https://github.com/user-attachments/assets/10fb3c3d-fe0e-4c2c-9561-bf143c47e3b…
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I'm developing a triple-match/match factory like game and usage of physics is very simple in it, couple objects on the screen colliding with each other.
When running the game on Android and profili…
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In the same way that Jolt encourages importing components as you need them, maybe SVG icons could be done in the same way.
Could support lots of icon libraries allowing mix and match.
Something li…
k-ane updated
2 weeks ago
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Tell me as a dumb vegetable how to install this on a gmod server, linux x32.
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On an Arch Linux with KDE on X11, running latest Wicked Editor release v0.71.563, when I close the window with Alt+F4 (whether I did anything or loaded anything or did nothing at all), it always ends …
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### Describe the project you are working on
Godot Engine
### Describe the problem or limitation you are having in your project
Maintaining a 3D physics engine is hard. Especially when you imp…
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## Details
* Read the Docs project URL: https://readthedocs.org/projects/acceleratxrio/
* Build URL (if applicable): https://readthedocs.org/projects/acceleratxrio/builds/25237206/
* Read the Doc…
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Hi,
Im coming from jolt background and now finding myself to learn jslt because apache nifi introduced new json transformation using jslt and I'm interested in learning to see if I can get the best…
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Hello!
Is there bindings for the [Debug Renderer](https://jrouwe.github.io/JoltPhysics/index.html#debug-rendering) from Jolt?
If yes, can you point me where is it as I couldn't find the types an…