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Location snapping currently has issues when a route overlaps itself (e.g an offramp cloverleaf or out and back route). When this occurs, the snapped location can jump forward. Not sure if it causes an…
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I working for a client that does not provide a paid program to use and I would like to know if I can do the following.
Once the shot changes are detected, I want to set SubtitleEdit to 1. automatic…
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Currently the snapping implementation assumes a not-rotated object. It does not perform well when an object is rotated. We need to consider:
- [x] Moving a rotated or flipped object using the deleg…
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### What problem does this feature solve?
# The Problem
In the current implementation, axisPointer snaps to the nearest data for different axis separately. This may cause the snapped data to be …
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I'm not sure what's going on, i can visibly see the agent is on a navmesh... but it's giving an error saying set destination can only be called on an active agent on a navmesh.
![image](https://githu…
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Seems like the top left corner is not going right onto the grid, even though shapes in the selection are on the grid.
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Hello,
After reading the doc and looking at the examples, I can't find a simple approach to zoom snapping.
What I want is to be able to zoom in/out, at a regular interval, let's say 0.25 for examp…
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### Aircraft Version
Development
### Description
To cater to users with XBOX controllers who do not have a throttle quadrant, it would be nice to include an option in the EFB that allows you …
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### What's the feature?
Currently, with a grid enabled, elements snap to the grid unless CTRL is held down. It would be great to have an option to make smooth movement (no grid snapping) the defaul…