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Highly stylized with 3 layers emphasized:
trees
water
bikeways
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Functions that will created pre-stylized plots
- [ ] Simple 100% bar
- [ ] Facetted bar
- [ ] Grouped bar
- [ ] Stacked bar
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**Describe the bug**
I'm getting this error whenever I try apply a material using the stylized surface shader (any of the presets). I have no assets modifying shaders, just a few models and textures.…
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### Description
These features were needed in this shader as it felt incomplete without it.
1. Blocky Cloud Aurora
2. Blocky Cloud Shadows
3. Vanilla Water Highlight Texture Caustics
4. SSS on DH…
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Great work! But I'm a litle confused about training data. It seems that StyleShot need data like, content-style-stylized image, but in the data tutorial I didn't see this preparation step? Can you exp…
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Hi, I triained with run_inverse_cnn_train.sh like this:
---------------------------------shell script----------------------------
#!/usr/bin/env bash
stylizedTrainDir=/data/notebook/dataset/annota…
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More of a visual, non-essential feature request but a custom depth meter would be cool (based on the mine you're in
For example, the main mine would look something like this:
![image](https://github…
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The key word in `stylized-text` is "style" and that word seems to go past being purely informational (what does it mean) to being somewhat presentational (what does it look like).
I propose that we…
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First off your plugin for oceanology is amazing. It took a somewhat regrettable purchase into a decently happy one. Thank you so much for putting this plugin together.
I was curious how would I go …
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https://github.com/SauravChittal/Pokemon-WebScrapping-Discord-Bot/blob/b1909ceb18830eb69e1653e9694076cce46c3443/discobot.py#L30
While the block text is pretty good, you could also look into [embeds…