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## 一言でいうと
テキストアドベンチャーゲームを、強化学習+知識グラフで攻略したという研究。ゲームは選択肢で分岐して進むため、得られた状態で内部のグラフを更新していく。グラフ表現(Graph Convolution + Attention)+テキスト表現(一定範囲のBi-LSTM)で行動価値を出力する(行動数はグラフで絞り込む)。
### 論文リンク
https://arxiv…
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When I sort my installed games by "Year" in the ScummVM UI I'm seeing far too many text adventures listed under "UNKNOWN YEAR" where we in fact know the year from our very own code.
https://github.co…
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**Describe the bug**
In adventure mode : 1st attack core dump java
**To Reproduce**
Steps to reproduce the behavior:
1. Start adventure mode
2. During 1st travel : get an encounter
3. See er…
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Hey Sahil,
I’m interested in contributing to the Python folder of the repository Hacktoberfest2024_jh. Could you please assign me a task under this folder with the hacktoberfest and hacktoberfest-a…
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Hi!
After I connected my physical Bluetooth keyboard to my Android TV box, I've faced the following issues with Fuse core:
1. Keys Q and W don't work at all on my physical keyboard. Even in Game foc…
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would like to take the basic code and fork a few little mini games, brainstorming future story ideas, ways to use this basic engine as a gameplay medium.
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Use CCS HTML and Bootstrap
HTML and Javascript
```html
Finn Zak
// Age Calculation //
function calculateAge(birthday) {
let current…
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# NoteCrawl — the chronicle of a NoteQuest player
[https://notecrawl.tiddlyhost.com/](https://notecrawl.tiddlyhost.com/)
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You could add logic to some rooms in adventure games where text can pop up without players writing things.
Some of them could even come up randomly.
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Photo and text
probably text left aligned, photo on the right side