In 2D, the scaling in incorrect. For example, if dx >> dy and the boundary is parallel to the x-direction, it would produce inf for the scaled boundary area.
In 3D, the scaling has been modified so that it's easy to convert from the dimensionless boundary area to physical units.
In 2D, the scaling in incorrect. For example, if dx >> dy and the boundary is parallel to the x-direction, it would produce inf for the scaled boundary area.
In 3D, the scaling has been modified so that it's easy to convert from the dimensionless boundary area to physical units.