Open shubhamraghav1 opened 4 years ago
I have not time to test now, but as i can see you are using the old version of Ar.js , please can you update to the new version and tell us the result? Just replace with https://raw.githack.com/AR-js-org/AR.js/master/aframe/build/aframe-ar.js
I have not time to test now, but as i can see you are using the old version of Ar.js , please can you update to the new version and tell us the result? Just replace with https://raw.githack.com/AR-js-org/AR.js/master/aframe/build/aframe-ar.js
Hi tanks for the quick reply, I have tried it by replacing with new version of AR js but it encounter another problem of inversion axis of motion ... so I modified those coordinates but it is encountering same issues as with previous one.. here is the link.. https://codepen.io/shubhamraghav1/pen/abvJNqM
Hey does anyone found the solution for this bug
Hi! Did you try with latest A-Frame version? Currently it's v1.0.4.
Also, animation component is built into A-Frame since v0.9.0, so the version you're using could be obsolete.
I'have tried using with latest version but nothing is resolved
If you want this to run sequentially, the animation attributes need to listen using startEvents when the other animation finish before it begin. Only the first one should listen to event trigger of the marker. Delay is ignored when startEvents trigger. You might want to use anime.js directly for complex animation. It is recommended by A-Frame. references: https://aframe.io/docs/1.0.0/components/animation.html https://animejs.com/
But how to fire event when one specific event gets completed to start next event @meizano
Do you want to request a feature or report a bug?
What is the current behavior?
Currently animation is playing Randomly, not in order
If the current behavior is a bug, please provide the steps to reproduce.
I'm attaching url https://codepen.io/shubhamraghav1/details/vYNgqKm
Please mention other relevant information such as the browser version, Operating System and Device Name
What is the expected behavior? It is expected to play in certain order with Events triggering it If this is a feature request, what is motivation or use case for changing the behavior?