Hi guys, i recently installed UBC and started adding the missing ores through json files. All the mods i tried worked great with one the exception: Fossils and archaeology revival.
Looking at the wiki guide to add new ores i looked at the color parameter, which can use a uncoloured texture and mix with a color, and thought that wold be nice if we could provide a single texture and colorize it to match each of the 24 colored stones.
the fossil stone cant be easily separate into an overlay, so i thought that would be easier to just colorize it to match all the UB stones...
btw, i have added some other mods to generate ores, hope it will be useful:
jsons.zip includes config for evilcraft, ice and fire, bewitchment and fossils and archeology revival(only amber at the moment)
Hi guys, i recently installed UBC and started adding the missing ores through json files. All the mods i tried worked great with one the exception: Fossils and archaeology revival.
Looking at the wiki guide to add new ores i looked at the color parameter, which can use a uncoloured texture and mix with a color, and thought that wold be nice if we could provide a single texture and colorize it to match each of the 24 colored stones.
the fossil stone cant be easily separate into an overlay, so i thought that would be easier to just colorize it to match all the UB stones...
btw, i have added some other mods to generate ores, hope it will be useful:
jsons.zip includes config for evilcraft, ice and fire, bewitchment and fossils and archeology revival(only amber at the moment)
folders.zip the folders with the textures
edit: also added proper biomes o plenty and immersive enginnering ores: ores.zip