Aelto / tw3-random-encounters-reworked

Add randomly generated monster contracts, bounties, ambushes and hunts to the game. Dynamically change the vanilla spawns for unique and varied playthroughs. Simulate an ecosystem and a food chain. Add dynamic events to give more weight to your actions
https://aelto.github.io/tw3-random-encounters-reworked
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Broken tracks/clues #165

Closed AkiraTepes closed 1 year ago

AkiraTepes commented 1 year ago

Anytime I come across any RER added tracks/clues...etc the game CTD. Playing on Next Gen, Direct 11 and 12.

Aelto commented 1 year ago

Thanks for the report, i read the recent hotfixes made mods go wonky. I'll look into it!

AkiraTepes commented 1 year ago

Thank you very much and keep up the good work.

Aelto commented 1 year ago

Closing for inactivity and because this was probably related to the next-gen update. Tracks seem to be fine now