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Alando1-doom
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Toby-Accessibility-Mod-for-Doom
This is a Doom wad/mod designed to add accessibility features to assist blind/visually impaired players navigate the maps of the classic Doom games.
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Add sounds for level stats
#130
proydoha
opened
3 days ago
0
[QoL] Output mode 2 support
#129
proydoha
opened
6 days ago
0
[Feature] Sound feedback for crouching
#128
proydoha
opened
1 week ago
1
Fix missing narration for duplicate menu items
#127
proydoha
closed
6 days ago
3
Implement Proximity Detector feature
#126
proydoha
closed
6 days ago
0
Add additional mode for universal pickup beacons
#125
proydoha
closed
1 week ago
1
[Feature] Universal footsteps not attached to player class
#124
proydoha
opened
2 weeks ago
3
[Feature] Different sounds for door and switch beacons before and after they were activated by player
#123
proydoha
opened
2 weeks ago
2
[Bug] Menu narration doesn't work when two exactly same items go one after another
#122
proydoha
closed
6 days ago
0
[Feature] Different sounds for when Z coordinate increases or decreases
#121
proydoha
opened
2 weeks ago
3
[Feature] Implement togglable proximity detector
#120
proydoha
closed
6 days ago
4
Add level stats checker
#119
proydoha
closed
1 week ago
1
[QoL] Built in audio manual accessible from main menu
#118
proydoha
opened
3 weeks ago
1
[Feature] Beacons to unexplored areas
#117
proydoha
opened
3 weeks ago
2
[Feature] Consider different set of markers that behave as beacons - only active if player is in LoS
#116
proydoha
opened
3 weeks ago
1
[Feature] Consider making pre-made paths for pathfinder for levels made for Toby Accessibility Mod
#115
proydoha
opened
3 weeks ago
2
[QoL] "Remove nearest marker" menu should say something when menu is empty
#114
proydoha
opened
3 weeks ago
0
Re-get instance of sound bindings of they are missing
#113
proydoha
closed
4 weeks ago
0
[BUG] Narrator stops working if game is loaded but works when level is started normally
#112
proydoha
closed
4 weeks ago
0
Fix Hellstaff ammo checker
#111
proydoha
closed
1 month ago
0
Hotfix 8-3-2024
#110
Alando1-doom
closed
1 month ago
0
Update 8-1-2024
#109
Alando1-doom
closed
1 month ago
0
Selection narration bugfix attempt
#108
proydoha
closed
1 month ago
0
[Bug] Selection narration crash
#107
proydoha
closed
4 weeks ago
0
Add console output support for map announcement and pathfinder
#106
proydoha
closed
1 month ago
0
Small update
#105
Alando1-doom
closed
1 month ago
0
Extract modified main menu from core mod
#104
proydoha
closed
1 month ago
1
Tiny Update
#103
Alando1-doom
closed
1 month ago
0
Reduce visual jitter of a pathfinding beacon
#102
proydoha
closed
1 month ago
1
Update 7-19-2024
#101
Alando1-doom
closed
1 month ago
0
Apply node beacon sound
#100
proydoha
closed
1 month ago
2
Update 7-15-2024
#99
Alando1-doom
closed
1 month ago
1
Bind pathfinder sounds
#98
proydoha
closed
1 month ago
0
Update 7-13-2024
#97
Alando1-doom
closed
1 month ago
0
Update 7-7-2024
#96
Alando1-doom
closed
2 months ago
0
Update 7-1-2024
#95
Alando1-doom
closed
2 months ago
0
Update 6-29-2024
#94
Alando1-doom
closed
2 months ago
3
Update 6-23-2024
#93
Alando1-doom
closed
2 months ago
2
[Bug] Separation of the doors issue
#92
proydoha
closed
3 weeks ago
5
Update 6-19-2024
#91
Alando1-doom
closed
2 months ago
0
Brief Update
#90
Alando1-doom
closed
2 months ago
2
Brief Update
#89
Alando1-doom
closed
2 months ago
0
Update 6-15-2024
#88
Alando1-doom
closed
2 months ago
0
Pathfinder feature
#87
proydoha
closed
2 months ago
0
[Compatibility] Move some menu definitions to separate addon
#86
proydoha
closed
1 month ago
1
[Bug] Player always makes wall collision sounds when moving while crouched
#85
proydoha
closed
2 months ago
0
Update 6-7-2024
#84
Alando1-doom
closed
3 months ago
0
Integrate universal pickup beacon
#83
proydoha
closed
3 months ago
0
Accessible menus multiple outputs
#82
proydoha
closed
3 months ago
0
[Bug] Heretic multiplayer on TobyHereticMain.wad throws an error from Toby_QuickTurnHandler
#81
proydoha
closed
3 weeks ago
2
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