Closed tonixhouse closed 7 years ago
So just after create New project C++ and add Plugin to this project - spout works.
ok, i have succeful compilated it in 4.14.3 in the same way. in win64
But how works with spout in no c++ project ?
i think you can use the compiled .dll , and work only in blueprints...
thank you for answer. and last question : how i can send few or more spout outputs?
you can put more spoutSender nodes in blueprint, and change names, that respond to your question? i confused with term spout outputs, the spoutsender node only have a output, return a boolean value, But I suppose you meant how to send more "spouts" and not to the outputs of the node. I hope you find it useful
sure, but i received many outputs from game viewport. But how i can receive from other view (like front left right and top cameras)?
use texture render target 2d , you can download example from the zip in readme plugin, you can add diferents SceneCaptureComponent2D and use the textures to feed diferents spoutsenders, in spout example in the level blueprint you can see how i use the scene capture component to capture the view of the player
but have this error message in spout sender and same at receiver
the errors are in the delegates no in the spout plugins, and it is obvious that you need to join the gui to the target of the bind node, hmm according to the screencapture, sorry if in the example was disconnected.
you can delete all the gui logic, and make it more simple, create some cameras and render textures in your project, and add scene capture component to cameras, send spout for each texture
I created 4 pcs of Scene_capture to2d and 4 textures (1024x1024). After that i added this texture to spout output. So when i put them to Touch Designer - i have just 7-9 fps in TD.
and unreal engine is running in background to good fps?
When active UE4windows (UE4- 110 fps, TD-8fps). When active TD window (UE4-3-4fps, TD-60 fps)
Problem was in TeamViewer . After closed them , i added 2 cameras (so total is 6 cameras) - TD is 45 fps. Thanks for help.
you are wellcome, have fun:)) , if you make things with touchdesigner, let me know, tks.
now we create new project and use touchdesigner and unreal engine
Hi! have a one question to you - can't resolved this problem:
But if i render Viewport (not from texture render) - all is good. What i need to do?
the answer @wuzelwazel in #22
Hi!
After installetion to folder project and active Plugin in the my project - receive this massage error:
missing or incompatible modules in SpoutPlugin plugin - would you like disable it? You will no longer be able to open any assets created it.