Liquid Galaxy rigs take up physical space in the real world it would be good to
mirror that space in the Google Earth world.
eg. a 3m diameter rig shouldn't be able to have a view which is completely
inside an object less than 3m in size.
To do this the view clipping plane, the point at which objects are sheared as
they 'pass thru the screen', would need to be set per rig.
Being about to modify this clipping plane distance for different scenarios
would be a useful feature.
Andrew
Original issue reported on code.google.com by alfski on 13 Jul 2011 at 1:35
Original issue reported on code.google.com by
alfski
on 13 Jul 2011 at 1:35