I experienced low TPS (ticks per second) while playing Minecraft with the Ice and Fire mod. The issue seems to be linked to the method com.github.alexthe666.iceandfire.entity.props.__CapabilityHandler_tickData_LivingTickEvent.invoke(), which is consuming approximately 0.31% of resources.
What happened?
I experienced low TPS (ticks per second) while playing Minecraft with the Ice and Fire mod. The issue seems to be linked to the method
com.github.alexthe666.iceandfire.entity.props.__CapabilityHandler_tickData_LivingTickEvent.invoke()
, which is consuming approximately 0.31% of resources.https://gist.github.com/TheButterbrotMan/7972c3f150dbecfa9ae10fbd25de458f
https://spark.lucko.me/UohgWMNRCD?hl=58759
Minecraft Version
1.20.1
Ice and Fire version
2.1.13-1.20.1-beta-5
Citadel version
2.6.0-1.20.1
Relevant log output
No response
Other Information