Open eproulx-bb opened 3 months ago
Hey, please update to v2.0.0 of the action - it has different logic for semver numbering.
The reason why the version number was being replaced "sometimes" is because I was using the game-ci option
versioning: Semantic
which is a different system than this one, and clashes with it. I should have used
versioning: None
instead.
Still, I suggest you mention this incompatibility in your documentation.
My game was build version 0.3.11 (both buildVersion and buildNumber: Standalone). But after the nightly build, now the build version is 0.0.281 instead of the correct one 0.3.12.
It worked fine the day before (started off with 0.3.10 and ended up with 0.3.11).
This is the step in the build:
I don't see any error during the build.