Alexustas / Props-requests

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New warning light model. #6

Closed DeputyLOL closed 9 years ago

DeputyLOL commented 9 years ago

I love the current model you have for the indicators, but do you think you could make one without the boarder. The boarder covers up some of my texture.

Its basically a rectangle with a texture on the front. If possible can you keep the Icon texture format the same so I can copy all the existing textures over to the new one.

Alexustas commented 9 years ago

test: https://youtu.be/UkMZacfQzLk

DeputyLOL commented 9 years ago

looks good.

Alexustas commented 9 years ago

DL: https://www.dropbox.com/s/m20wigdktu4lbhx/WarningLight.zip?dl=0

Alexustas commented 9 years ago

So, you need two textures:

Alexustas commented 9 years ago

Do not change the names of the textures

Alexustas commented 9 years ago

and you need to edit an old configs :(

  1. find and replace the name of animation. Old:

    animationName = TabloIndicatorAnim

New:

     animationName = WL_ONanim
DeputyLOL commented 9 years ago

thank you, ill start testing

Alexustas commented 9 years ago

2 add a second 'JSIPropTextureShift' module for "OFF" mesh, just copy-paste the existing module and change 'transformToShift' name to ''TabloPlateOFF".

NOTE. the value of X and Y in both modules must be the SAME

Alexustas commented 9 years ago

3

this is Grid tamplate for labels wl_grid_template

Alexustas commented 9 years ago

and last one.

the box (or case, or body) mesh of indicator uses a very small piece of "grayLabels" texture

bandicam 2015-10-08 01-03-24-842

small white rectangle

bandicam 2015-10-08 01-03-12-332

please, keep this place black or dark-gray

Alexustas commented 9 years ago

one more thing :)

animation made from "OFF" to "ON", so you may be need to remove "reverse = true" line from some configs

DeputyLOL commented 9 years ago

ok thanks for the help, I'm adding a few basic indicators back in. I'll let you know if they work.

DeputyLOL commented 9 years ago

works perfectly! mission accomplished.

DeputyLOL commented 9 years ago

wow, hit the wrong button. Didn't even know I could close issues! Do you want this closed now? Because everything works for me

Alexustas commented 9 years ago

Yes, Closed! :-)

DeputyLOL commented 9 years ago

On to the next request! :)

DeputyLOL commented 9 years ago

I think i found a bug with the warning lights. If you have a looping sound, it will stop looping if you exit and re-enter IVA.

DeputyLOL commented 9 years ago

wait. sorry I'm confused. One of my lights stops looping when i exit. the rest don't.

DeputyLOL commented 9 years ago

I found the issue. If a light has a looping sound and no flashing delay, it will stop when you leave IVA. If it has a flashing delay, it will turn on again when it changes its state.

Alexustas commented 9 years ago

i suppose, you need to discuss it with MOARdv

DeputyLOL commented 9 years ago

it doesn't happen with the old lights

Alexustas commented 9 years ago

give me your cfg, I will try to reproduce the problem

Alexustas commented 9 years ago

and describe how the indicator should work

DeputyLOL commented 9 years ago
MODULE 
{
    name = JSIVariableAnimator      
    refreshRate = 3
    animationName = WL_ONanim
    variableName = CUSTOM_TOOLOWTERRAINALERT
    scale = 0,1
    threshold = 0.5,1.5
    alarmSound = AdvancedCockpit/Sounds/gpws/TooLowTerrain
    alarmSoundVolume = 5
    alarmSoundLooping = true
}
DeputyLOL commented 9 years ago

I gave you part of it otherwise it would just be confusing. The alarm turns on when the radar altimeter is decreasing and you are below 1000 feet. Gear not down flaps up.

The alarm will play and loop and the light will illuminate but when you exit from IVA and then go back, the sound stops even though the light stays on.

Alexustas commented 9 years ago

OK. I'll see what I can do

Alexustas commented 9 years ago

config for old-style light is the same? difference in the name of animation only ?

DeputyLOL commented 9 years ago

Yup

I'm going to be without wifi for a week. I may be able to talk to you at some point but until then I'm putting this on hold until I get back

DeputyLOL commented 8 years ago

Just a small comment about the lights, I hadn't noticed until now. It is impossible to click on the korpus collider as it is inside the lamp.

Alexustas commented 8 years ago

Now I am engaged in converting my Parts (ALCOR, ERS...). it will take some time, then I'll deal with Props

DeputyLOL commented 8 years ago

Don't worry about this. Its magically fixed itself.