Closed FilipAlg closed 2 years ago
ObserverFrames created in Unity now sets the name of the underlying Native object and adds it to the Simulation.
This fixes issues caused by querying the simulation for ObserverFrames based on their name.
ObserverFrames created in Unity now sets the name of the underlying Native object and adds it to the Simulation.
This fixes issues caused by querying the simulation for ObserverFrames based on their name.