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Algoryx
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AGXUnity
AGX Dynamics Unity 3D plugin
Apache License 2.0
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Android support ??
#122
davoodkharmanzar
opened
1 year ago
1
Update editor icons
#121
FilipAlg
closed
1 year ago
0
Added toggle for excluding shape from mass properties calculation
#120
FilipAlg
closed
1 year ago
0
Add option to print AGX log messages in unity console
#119
FilipAlg
closed
1 year ago
0
Fixed an issue causing a SIGSEGV when starting an application with a disabled shovel
#118
FilipAlg
closed
1 year ago
0
Added a note to the license manager about copying activated licenses
#117
FilipAlg
closed
1 year ago
0
Added proper links to AGXUnity docs to the inspector help button
#116
FilipAlg
closed
1 year ago
0
Changed default values in TwoBodyTireProperties to match AGX defaults
#115
FilipAlg
closed
1 year ago
0
Using Algoryx for detailed physics simulation of modern attack submarine's hydronamics in Unity 3D?
#114
Vytek
opened
1 year ago
0
Fixed ResetHeights causing contacts callbacks to not be called
#113
FilipAlg
closed
1 year ago
0
Fixed scaling and multiple visuals for RigidBodyEmitters using instancing
#112
FilipAlg
closed
1 year ago
0
Include time for last update in total time when rendering simulation statistics
#111
FilipAlg
closed
1 year ago
0
Made tolerance relative to length and added a maximum iteration count to PointCurve traversal
#110
FilipAlg
closed
1 year ago
0
Added instanced rendering mode to RigidBodyEmitter
#109
FilipAlg
closed
1 year ago
0
Update for AGX 2.36.0.0
#108
FilipAlg
closed
1 year ago
0
Added Unity settings quick fix buttons in project settings
#107
FilipAlg
closed
1 year ago
0
Update contact material defaults
#106
FilipAlg
closed
1 year ago
0
Old ElementaryConstraint components are now destroyed when new are added
#105
FilipAlg
closed
1 year ago
0
Added a soil failure volume component
#104
FilipAlg
closed
1 year ago
0
Feature/cable damage UI improvements
#103
jokimmortal
closed
1 year ago
0
Added ExampleWindow and ExampleManager classes to download and load AGXUnity examples
#102
FilipAlg
closed
1 year ago
0
Move editor settings to Project Settings tab
#101
FilipAlg
closed
1 year ago
0
Added reminders to add contact material to manager in ContactMaterial editor
#100
FilipAlg
closed
1 year ago
0
Add a movable terrain component as an alternative to the standard DeformableTerrain
#99
FilipAlg
closed
11 months ago
0
Fixed import for HDRP and URP
#98
FilipAlg
closed
1 year ago
0
Draft: Moved AGX settings to project settings window
#97
FilipAlg
closed
1 year ago
0
Feature/cable damage
#96
jokimmortal
closed
1 year ago
0
Updated DeformableTerrainParticleRenderer to remove iteration overhead when synchronizing transform matrices
#95
FilipAlg
closed
1 year ago
0
Added a DeformableTerrainBase class for Terrain components and added abiltiy to add particle materials to terrains
#94
FilipAlg
closed
1 year ago
0
Added terrain deformation toggle to properties
#93
FilipAlg
closed
1 year ago
0
Added an OnSeparation callback in ContactEventHandler
#92
FilipAlg
closed
1 year ago
0
Added soilParticleSizeScaling to TerrainProperties
#91
FilipAlg
closed
2 years ago
0
Modify ShapeCreateTool to create oriented primitives instead
#90
FilipAlg
closed
1 year ago
0
Add simple ObserverFrame visualization
#89
FilipAlg
closed
2 years ago
1
Add Unity TerrainPager component
#88
FilipAlg
closed
2 years ago
0
Minor features and fixes
#87
nmalg
closed
2 years ago
0
ObserverFrame now sets the name of the native object and adds it to the simulation in Initialize
#86
FilipAlg
closed
2 years ago
0
Ubuntu 18.04, 20.04, 22.04 and CentOS 7
#85
nmalg
closed
2 years ago
0
Update AGXUnity and brick
#84
AlgoryxSofi
closed
2 years ago
0
Improved license validation when a license is loaded from a script
#83
nmalg
closed
2 years ago
0
URDF importer fix
#82
nmalg
closed
2 years ago
0
License module error info
#81
nmalg
closed
2 years ago
0
Feature/wire instanced rendering
#80
jokimmortal
closed
2 years ago
0
Feature/create cable from mesh
#79
jokimmortal
closed
1 month ago
1
Feature/new geometries
#78
AlgoryxFredrikN
closed
2 years ago
0
Singleton perf
#77
nmalg
closed
3 years ago
0
Better way of dividing particles into chunks, fix #75
#76
jokimmortal
closed
3 years ago
0
ParticleRenderer bug when numParticles >= 1024
#75
jokimmortal
closed
3 years ago
0
Contact events and fixes
#74
nmalg
closed
3 years ago
0
Save URDF model assets and/or prefab.
#73
nmalg
closed
3 years ago
0
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