AllTheMods / ATM-6

All the Mods 6 - 1.16.5
https://www.curseforge.com/minecraft/modpacks/all-the-mods-6
130 stars 66 forks source link

ATM6 1.16.5 Mod Suggestions #2160

Open ladylexxie opened 3 years ago

ladylexxie commented 3 years ago

Here is a new place to share mods you would like to see in ATM6. Make sure they are updated to 1.16.5 before asking!

If your post is deleted it was just reviewed and either added or decided against for now. One submission per post to make it easier. If you want a mod, make sure it wasn't already posted.

The post should have the mod's name and the link to CurseForge's website. Any posts not respecting the rules will be deleted.

GoatRammaHamma70 commented 3 years ago

dragonseeker

https://www.curseforge.com/minecraft/mc-mods/ice-and-fire-dragonseeker

will make dragons somewhat easier to find

AHilyard commented 2 years ago

Merchant Markers

https://www.curseforge.com/minecraft/mc-mods/merchant-markers

Quality of life mod that adds floating markers above villagers and on minimaps depending on their profession.

emmanoel1 commented 2 years ago

Modular PowerSuits The Legendary mod since Tekkit ERA allows you to construct modular and beauty suits armors.

https://www.curseforge.com/minecraft/mc-mods/modular-powersuits

And Numina Is Required https://www.curseforge.com/minecraft/mc-mods/numina

SoftGuardian commented 2 years ago

Better end enhances the end and it's biomes, makes this pack way better: https://www.curseforge.com/minecraft/mc-mods/betterend

heretere commented 2 years ago

Double click search item highlighting for JEI https://www.curseforge.com/minecraft/mc-mods/more-overlays-updated

mashirochan commented 2 years ago

Click Machine Somewhat of a replacement for the Extra Utilities 2 Mechanical User. Just adds this one incredibly helpful block. https://www.curseforge.com/minecraft/mc-mods/click-machine

GoatRammaHamma70 commented 2 years ago

The outer end https://www.curseforge.com/minecraft/mc-mods/the-outer-end Makes the end a lot better, while still not overloading it with content. It's a nice mod, would definitely make being in the end much more interesting, and more challenging. also requires blueprint https://www.curseforge.com/minecraft/mc-mods/blueprint

GoatRammaHamma70 commented 2 years ago

progressive bosses https://www.curseforge.com/minecraft/mc-mods/progressive-bosses makes the bosses harder, at least when you need to fight them. could be good for the ender dragon due to it being killed nearly instantly end-game requires catalogue https://www.curseforge.com/minecraft/mc-mods/catalogue configured https://www.curseforge.com/minecraft/mc-mods/configured insane lib https://www.curseforge.com/minecraft/mc-mods/insanelib

Arekk122 commented 2 years ago

advanced rocketry please https://www.curseforge.com/minecraft/mc-mods/advanced-rocketry

nekomaster1000 commented 2 years ago

Mining Master https://www.curseforge.com/minecraft/mc-mods/mining-master Adds rare 'Enchanting Gems' to the underground. When mined, they can be applied on a Smithing Table to tools and armour to earn enchantments, some of which are exclusive to the gems.

sh4ni commented 2 years ago

Chisels & Bits https://www.curseforge.com/minecraft/mc-mods/chisels-bits This mod was once in ATM6. But I did not find any issue or post why and when it was removed. It is currently one of the few ways to make covers for Mekanism cables and the current version of ATM6 has no way to cover them up. It's also a fun decorative mod.

Shroomie commented 2 years ago

https://www.curseforge.com/minecraft/mc-mods/hats Please is so cute! <3

DoDoBird12345 commented 2 years ago

Minecraft Transit Railway https://www.curseforge.com/minecraft/mc-mods/minecraft-transit-railway Decorative train mods for more immersion.

iconmaster5326 commented 2 years ago

Dragon Gear

https://www.curseforge.com/minecraft/mc-mods/dragon-gear

Allows use of Ice & Fire materials in Silent Gear.

b510858 commented 2 years ago

Agricraft

https://www.curseforge.com/minecraft/mc-mods/agricraft

I am glad that Agricraft is updated to 1.16, everyone will be proud when they see 10/10/10 seeds.

Brian-Voss commented 2 years ago
  1. occultism
  2. Evilcraft
  3. Witchery
necauqua commented 2 years ago

subpocket Adds personal (non-automatable) infinite storage with a cool UI. You can disable the vanilla way of getting the item and add some over-the-top-atm craft to it (although that's not that necessary imo).

shameless plug

gary-conlon commented 2 years ago

Forestry 1.16.5 meta is out. https://www.curseforge.com/minecraft/mc-mods/forestry/files/3615363

HopeNotDespair commented 2 years ago

Occultism Basically a witchery mod for 1.16. Except it's only utility mods. https://www.curseforge.com/minecraft/mc-mods/occultism

lyssar commented 2 years ago

Couldnt find it so: Moving Elevators

GodGamer1 commented 2 years ago

couldnt find so: https://www.curseforge.com/minecraft/mc-mods/projecte and https://www.curseforge.com/minecraft/mc-mods/lost-trinkets i think they will be a great addition

Twetch commented 2 years ago

Little Logistics

https://www.curseforge.com/minecraft/mc-mods/little-logistics

TheInfamousAlk commented 2 years ago

AE2 Wireless Terminals https://www.curseforge.com/minecraft/mc-mods/applied-energistics-2-wireless-terminals

in ATM6, refined storage has wireless crafting grids but AE2 doesn't have wireless crafting terminals. Makes it very inconvenient for people who prefer AE2. This mod fixes that. The 1.2.6 release is on 1.16.5.

62832 commented 2 years ago

AE2 Wireless Terminals https://www.curseforge.com/minecraft/mc-mods/applied-energistics-2-wireless-terminals

in ATM6, refined storage has wireless crafting grids but AE2 doesn't have wireless crafting terminals. Makes it very inconvenient for people who prefer AE2. This mod fixes that. The 1.2.6 release is on 1.16.5.

Unfortunately, it seems like there are no Forge builds of it available for 1.16 as of yet, only Fabric. Shame, I would have loved to see it in this pack as well as someone who greatly prefers AE2 over RS.

As for another recommendation, Redstone Arsenal has also been updated to 1.16 since January now. Maybe some people would still find it to be useful addition to the pack for some of the RF-powered equivalents of the newer tools like elytras.

EDIT: Turns out there is already a Forge back-port of AE2WT for 1.16.x courtesy of tfarecnim, available here. How about it, then?

50ap5ud5 commented 2 years ago

Suggested Mod(s)

Optional Complementary Mods:

Disclaimer: I am a contributor to all of the above mods.

The story so far...

tardis-mod-original (Source: The original Tardis Mod Curseforge Page)

Hello!

Some of you from the ye olden 1.7.10 days may remember the TARDIS Mod from the CrazyCraft modpack, a technology mod that added a pocket dimension which acted as a portable base for all your RF/FE energy, fluid and item piping needs.

It was huge yet detailed, complex yet intuitive, insanely powerful if configured right and loads of fun, even if you didn't know much about the Doctor Who show it was based off!

Unfortunately, DarkholmeTenk, the original mod's author, never ported the mod beyond 1.7.10. I was disappointed that we may not see a mod of a similar scope again.

Since then, the New TARDIS Mod has reimagined the original mod for modern versions by a good friend of mine. After our mod come out of the alpha testing stage, many of our users often ask us to recommend a fun and well made modpack containing this mod.

So far I can only recommend some smaller modpacks which are not always as well balanced or optimised as ATM is.

Reason for Addition

cover-photo-optimised

  1. From what I have seen so far the New TARDIS Mod would fit into ATM6 well thematically and functionally. It is highly configurable and already has its own set of addon mods and community submitted content.
  2. I have also seen people on Discord and Reddit suggesting the New TARDIS Mod.
  3. Finally, experiencing the mod in ATM6 can allow the mod to improve itself and integrate better with other mods.

From the beginning we've designed the New TARDIS Mod to be played in modpacks and would be eager to learn more about the Modded Minecraft world, especially with access to a larger feedback pool.

Therefore, I have decided to suggest the mod here and see what you all think. :)

If there is a rectifiable reason for not including New TARDIS Mod, please let me know, so that the development team can consider if we can/want to address the issue. If you think that it just doesn't fit into the modpack that's perfectly fine as well.

If you have any questions please don't hesitate to get in contact with me!

~ 50ap5ud5 Discord Tag: 50ap5ud5#8701 Email: 50ap5ud5125@gmail.com

potpie123 commented 2 years ago

Ballistix Mod https://www.curseforge.com/minecraft/mc-mods/ballistix Might be an interesting mod to add.

62832 commented 2 years ago

Going back to AE2 addons, PackagedAuto might be handy to have for people looking to automate things like the ATM Star, unless there just aren't that many more recipes in the pack that require more than 9 different items to fulfil.

https://www.curseforge.com/minecraft/mc-mods/packagedauto

klepticat commented 2 years ago

Not sure if this is the place to request an update to a mod, but the current version of RFTools Control in the pack has a bug which breaks nodes. I believe the latest version fixes this issue. I'm not aware of how often mod updates are done in the pack, but I'm hoping this gets fixed soon, as my RFTools automation is broken until this gets updated (I'm on a server, can't just download the latest version).

Roberius commented 2 years ago

Better Crates https://www.curseforge.com/minecraft/mc-mods/better-crates Love these things, basically iron chests/barrels, same system, looks better though.

Advanced Hook Launchers https://www.curseforge.com/minecraft/mc-mods/advanced-hook-launchers Great for getting around early game

Easy Villagers https://www.curseforge.com/minecraft/mc-mods/easy-villagers Maybe a bit too cheaty but I love this mod, only way I'll bother with villagers at all.

Nyf's Quivers https://www.curseforge.com/minecraft/mc-mods/nyfs-quivers Arrow storage :)

VakarTR commented 2 years ago

I didn't see any comments about these mods and I made sure to check if these have 1.16.5 versions and all of them do Inventory Pets https://www.curseforge.com/minecraft/mc-mods/inventory-pets

Construct's Armory (tinker's construct but in armor) https://www.curseforge.com/minecraft/mc-mods/constructs-armory

AmbientSounds 5 https://www.curseforge.com/minecraft/mc-mods/ambientsounds

AdventureZ https://www.curseforge.com/minecraft/mc-mods/adventurez

Champions https://www.curseforge.com/minecraft/mc-mods/champions

Chicken Chunks 1.8+ (configurable chunkloader) https://www.curseforge.com/minecraft/mc-mods/chicken-chunks-1-8

Villager Names https://www.curseforge.com/minecraft/mc-mods/villager-names

Infernal Expansion https://www.curseforge.com/minecraft/mc-mods/infernal-expansion

CraftSpider commented 2 years ago

Storage Racks Adds a bunch of rack tiers that match the minecolonies racks in aesthetics and function, great for working with minecolonies warehouses. https://www.curseforge.com/minecraft/mc-mods/storage-racks

razethehunter commented 2 years ago

Vault hunter - official mod Mostly for its leveling up feature would seem cool to add

https://www.curseforge.com/minecraft/mc-mods/vault-hunters-official-mod

JZA80Velost commented 2 years ago

Hey i think it would be great if Easy Villagers was in here. https://www.curseforge.com/minecraft/mc-mods/easy-villagers It makes handling villagers much more enjoyable and coming from vault hunters its something i have missed. I believe it is in all the mods 6 skyworld pack so would be cool to have it here too. :D Thanks

TheInfamousAlk commented 2 years ago

https://www.curseforge.com/minecraft/mc-mods/masterful-machinery

Masterful Machinery. It adds lots of automation, designed after Modular Machinery. I want this because the smithing table in ATM6 is not automatable. This would help with numerous things, including automating the ATM star without bees. Like it says on the mod page, it definitely helps with filling the automation gaps between mods. It is regularly updated as well.

ouroborus commented 2 years ago

Spiders 2.0

Vanilla spiders are not yet creepy enough for you? You wish spiders would actually climb properly?! Spiders 2.0 enables regular spiders and cave spiders to walk along walls and ceilings and it also improves their AI such that they can find their way around almost any obstacle.

Gmoney2123 commented 2 years ago

could we add Upgrade Aquatic fish to the forge dictionary? I believe it currently exists as forge:rawfish.

edit: actually there's 2 different tags - forge:rawfish and forge:raw_fishes I will create a new issue.

ghost commented 2 years ago

its dead

lyssar commented 2 years ago

its dead

🤔 last changes 14 days ago - you have an intresting thinking of "dead project" haha.

baileyholl commented 2 years ago

Ars Creo: https://www.curseforge.com/minecraft/mc-mods/ars-creo Enables Ars Nouveau blocks on Create Contraptions, and adds a Carbuncle Wheel to generate SU.

NicolasNewman commented 2 years ago

Storage for ComputerCraft

Provides "Refined Storage Peripheral" and "ME Peripheral" blocks that allow you to link ComputerCraft or CC: Tweaked computers and turtles to a Refined Storage or Applied Energistics 2 storage system (respectively), either directly or via a wired modem.

Modpack permission: go right ahead, for any Curseforge-based modpacks. Otherwise please ask first.

Unfortunately RS only has API support for Open Computers. This mod adds it's own integration of that API which supports CC: Tweaked. I'd love to be able to automate the expansion of my RS system by programmatically determining when drives are full and more need to be added.

smolinacadena commented 2 years ago

REFINED COOKING

Curseforge link

https://www.curseforge.com/minecraft/mc-mods/refined-cooking

Reason

For quite some time I've been using Refined Storage to handle and store all my items. I got a bit annoyed that I had to store any cookable items in the Cooking for Blockheads kitchen multiblock instead of the RS network if I wanted to cook something.

Enter Refined Cooking, where I can consume any items for recipes directly from RS network instead of storing the items in the CFB cabinets or counters.

If you use RS and CFB heavily, you'll absolutely love this mod

Disclaimer

I'm the author of this mod 😅

SpinHarmony commented 2 years ago

Saturn: https://www.curseforge.com/minecraft/mc-mods/saturn. A memory performance mod, which is in All the Mods 8. Would be a good addition to ATM6 as well.

ZHAY10086 commented 2 years ago

Config Swapper: Implement localization support for FTB Quests by switching between different config options.

gdavid04 commented 7 months ago

Psionic Utilities Lightweight Psi addon that adds some QoL features to the Spell Programmer disclaimer: I am the author of the mod