Chunk Wars is a team-based attack-defend minigame for Minecraft. You play in an arena of different Chunks, all carefully handcrafted to replicate different Minecraft biomes and structures as closely as possible. Along with your team you will face everything that vanilla Minecraft can throw at you. Your goal is to be the last team standing.
In Java Edition, immediately after spawning and once each minute thereafter, the elder guardian searches for any player within a spherical radius of 50 blocks to afflict with Mining Fatigue III.
After observing this effect in test games, I think that a range of 50 blocks (in Chunk Wars) may be too much, and we might want to reduce the range of this effect to a smaller sphere.
An alternative solution might be a minor Arena redesign.
In either case, I will add some images later to aid with decision-making on this issue.
I want to know if this is possible.
Reference from https://minecraft.wiki/w/Elder_Guardian
In Java Edition, immediately after spawning and once each minute thereafter, the elder guardian searches for any player within a spherical radius of 50 blocks to afflict with Mining Fatigue III.
After observing this effect in test games, I think that a range of 50 blocks (in Chunk Wars) may be too much, and we might want to reduce the range of this effect to a smaller sphere.
An alternative solution might be a minor Arena redesign.
In either case, I will add some images later to aid with decision-making on this issue.