Open AlmasB opened 9 months ago
This needs considering where we can cache and where we can't. CustomShape3D is a starting point for consideration in FXGL
CylinderKey and PredefinedMeshManager implementations in JavaFX are good starting points for reference.
This needs considering where we can cache and where we can't. CustomShape3D is a starting point for consideration in FXGL
CylinderKey and PredefinedMeshManager implementations in JavaFX are good starting points for reference.