Open starxg opened 1 month ago
Hi, thanks for this. It's likely caused by the engine incorrectly calculating tpf / fps at the start. There is an open PR which should fix it in the future releases.
Hi, thanks for this. It's likely caused by the engine incorrectly calculating tpf / fps at the start. There is an open PR which should fix it in the future releases.
Thank you for your reply. Are there any plans for a release?
Describe the bug AnimationChannel and AnimatedTexture speed inconsistencies
Expected behavior When I initially start it up, there seems to be a speeding up of the frame rate. This problem goes away when the programme runs for 2-3 seconds.
Screenshots
https://github.com/user-attachments/assets/986b98ca-2b66-40db-8143-73c95c8c2f49
Runtime info(please complete the following information): FXGL-21.1 (27.03.2024 07.52) on MAC M3 (J:21.0.3 FX:21.0.1)
Additional context / possible fixes
sunflower-images.zip