Open DolphinCube opened 2 months ago
UPDATE: I forgot the switch supports the Wii U adapter as well AAAAAA
Might wanna take a look into that as well. Super Mario 3D all stars doesn't even support GC Controllers for Mario 64. It SUCKS
Additional context I have a Beta version of HID to VPad as well. But I've disabled it. Apparently the game works by itself with the GC Adapter. Not sure what is going on.
UPDATE: After re-compiling the game to test crap. I was wrong apparently. It doesn't have support for the Wii U GC Adapter. I was using HID to VPad to make it work without realizing it
But my point is still there for the Nintendo Switch version. Rumble doesn't work on there and the controls are quite off. So I would appricate if you found a way to add that in.
Describe the bug So I found out I can use the Official GC Adapter with Wii U port of this game. But the controls for Super Mario 64 are screwed over due to the layout/lack of buttons on the controller. Which is really sucky. As I like using the GC Controller a lot. I think it would be good to have the following buttons Mapped to this instead. For the GC controller at least:
GC input / N64 input A = A B = B L = Z R = R Z = L
Also I will say that the GC Controller doesn't have rumble. Which isn't an issue at most but I enjoy using rumble quite a bit when playing games. Which should be enabled when using QOL features.
To Reproduce Steps to reproduce the behavior:
Expected behavior The controls feel comftble. Apparently.
Screenshots Sadly I don't have any right now
Additional context I have a Beta version of HID to VPad as well. But I've disabled it. Apparently the game works by itself with the GC Adapter. Not sure what is going on.