Can't Move in the World and UI is Not showing (related)
Current Behavior:
I can't move around the world. The movement is so slow that it takes several minutes to move from one chunk to another. When using any sort of keyboard or mouse input input, especially movement keys, the OSD (on screen display) UI elements flash in and out once per frame drawn to the screen. I believe that these issues share the same root cause. The OSD UI elements are not visible to me otherwise, and there are no visible settings to configure the UI.
Basically, the perspective is only moving the minimum movement unit once every other frame, and the UI flashes on and off the screen.
Expected behavior:
The UI elements should always be visible. The perspective should move a reasonable rate while holding down the movement keys.
Steps To Reproduce:
Open a Release 1.2.5 world, and attempt to move around.
Environment:
OS: Linux mx 6.9.12-2-liquorix-amd64 ZEN SMP PREEMPT liquorix 6.9-12~mx23ahs (2024-08-03) x86_64 GNU/Linux
Minecraft Platform: Java
Minecraft Version: r1.2.5
Amulet Version: V0.10.35
Additional context
The application is also extremely aggressive about capturing input when merely hovering the cursor over the window, whether it's in the background or foreground. I believe the bug has something to do with window focus and input capture.
Attachments
Screenshots
Worlds
I can attach it if requested, but I doubt that it has anything to do with this.
Bug Report
Can't Move in the World and UI is Not showing (related)
Current Behavior:
I can't move around the world. The movement is so slow that it takes several minutes to move from one chunk to another. When using any sort of keyboard or mouse input input, especially movement keys, the OSD (on screen display) UI elements flash in and out once per frame drawn to the screen. I believe that these issues share the same root cause. The OSD UI elements are not visible to me otherwise, and there are no visible settings to configure the UI.
Basically, the perspective is only moving the minimum movement unit once every other frame, and the UI flashes on and off the screen.
Expected behavior:
The UI elements should always be visible. The perspective should move a reasonable rate while holding down the movement keys.
Steps To Reproduce:
Open a Release 1.2.5 world, and attempt to move around.
Environment:
Additional context
The application is also extremely aggressive about capturing input when merely hovering the cursor over the window, whether it's in the background or foreground. I believe the bug has something to do with window focus and input capture.
Attachments
Screenshots
Worlds
I can attach it if requested, but I doubt that it has anything to do with this.