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Anecoz
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AneRend
Prototyping Vulkan engine
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Impressive Project!
#17
SunLight129
opened
1 year ago
1
Create proper particle emitter
#16
Anecoz
opened
1 year ago
0
Investigate contact hardening soft shadows for the ray-traced shadows
#15
Anecoz
opened
1 year ago
0
Improve directional shadowmap for non-raytraced shadows
#14
Anecoz
opened
1 year ago
0
Investigate non-raytracing GI
#13
Anecoz
opened
1 year ago
1
Try the DLSS SDK
#12
Anecoz
opened
1 year ago
0
Try the low_latency2 extension
#11
Anecoz
opened
1 year ago
0
Support transparent objects
#10
Anecoz
opened
1 year ago
0
Water rendering
#9
Anecoz
opened
1 year ago
0
Point light shadows
#8
Anecoz
closed
12 months ago
0
Implement scene support
#7
Anecoz
closed
1 year ago
1
Make it possible to remove renderables and models
#6
Anecoz
closed
1 year ago
0
Implement variance depth for DDGI
#5
Anecoz
opened
1 year ago
0
Specify which animation should be used with a renderable
#4
Anecoz
closed
1 year ago
0
Procedural models should be part of the acceleration structure
#3
Anecoz
opened
1 year ago
0
Make dynamic (animated) models update their BLASes
#2
Anecoz
closed
1 year ago
1
Optimize animation calculations on CPU
#1
Anecoz
closed
1 year ago
1
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