Closed StartForKiller closed 1 year ago
https://github.com/Anime-Game-Servers/Grasscutter-Quests/blob/769abcfb9855367e7d3a73cd6b19801f23f659a4/src/main/java/emu/grasscutter/scripts/SceneScriptManager.java#L383
maybe we should remove this
for static field
maybe we should remove
this
for static field
You are seeing old code
@Hartie95 has refactored binout EntityConfig loading, so your branch has conflicts to be solved. See https://github.com/Anime-Game-Servers/Grasscutter-Quests/commit/9f6568c791c782c0d6e0bf68eeb6c980f9826439 , he moved and refactored some binout class.
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0.0% Duplication
Description
This PR adds basic support for gadget abilities, solves a cache problem on entity grid and adds dev key Also this PR(new) optimizes the group loading check
Issues fixed by this PR
Type of changes
Checklist: