Open manelizzard opened 1 year ago
I'm still investigating on this and seems to happen also with Facebook 6.14.0.0. Hence, looks like HyprMX & Facebook are the two ad networks that do not work properly
Following the Facebook investigation path, I checked its latest dependencies here, and saw the com.google.android.gms » play-services-basement
vulnerability warning.
From there, I forced Facebook adapter dependency file with play-services-basement[18.1.0]
as follows:
<?xml version="1.0" encoding="utf-8"?>
<dependencies>
<androidPackages>
<androidPackage spec="com.google.android.gms:play-services-basement:[18.1.0]" />
<androidPackage spec="com.applovin.mediation:facebook-adapter:[6.14.0.0]" />
</androidPackages>
<iosPods>
<iosPod name="AppLovinMediationFacebookAdapter" version="6.12.0.3" />
</iosPods>
</dependencies>
Looks this did the trick and now all networks seem to properly resolve in a decent amount of time. Would be good if someone can double check this issue and fix too and come with a more official fix.
MAX Plugin Version
5.10.1
Unity Version
202.3.48f1
Device/Platform Info
Unity Editor
Current Behavior
After updating latest available network SDKs, Android Resolver does not succeed to resolve conflicts in a decent amount of tries/time:
Expected Behavior
Android Resolver resolves at first try or in less than 3 minutes
How to Reproduce
Additional Info
https://drive.google.com/file/d/1gjko6uB-qw_ZdejHujzes5yJT_CM9lzV/view?usp=sharing