Closed GracieLovelight closed 9 months ago
There appears to be another crash.
File "E:\Toontown\Toontown Fantasy\Development Branch\otp\launcher\LauncherBase.py", line 158, in mainLoop
self._runTaskManager()
File "E:\Toontown\Toontown Fantasy\Development Branch\otp\launcher\LauncherBase.py", line 138, in _runTaskManager
taskMgr.run()
File "C:\Open-Panda\direct\task\Task.py", line 541, in run
self.step()
File "C:\Open-Panda\direct\task\Task.py", line 492, in step
self.mgr.poll()
File "C:\Open-Panda\direct\distributed\ConnectionRepository.py", line 612, in readerPollUntilEmpty
while self.readerPollOnce():
File "C:\Open-Panda\direct\distributed\ConnectionRepository.py", line 619, in readerPollOnce
self.handleDatagram(self.private__di)
File "E:\Toontown\Toontown Fantasy\Development Branch\otp\distributed\OTPClientRepository.py", line 2331, in handleDatagram
self.handler(msgType, di)
File "E:\Toontown\Toontown Fantasy\Development Branch\otp\distributed\OTPClientRepository.py", line 1828, in handlePlayGame
self.handleUpdateField(di)
File "C:\Open-Panda\direct\distributed\ClientRepositoryBase.py", line 443, in handleUpdateField
self.__doUpdate(doId, di, ovUpdated)
File "C:\Open-Panda\direct\distributed\ClientRepositoryBase.py", line 451, in __doUpdate
do.dclass.receiveUpdate(do, di)
File "E:\Toontown\Toontown Fantasy\Development Branch\toontown\battle\DistributedBattleBase.py", line 388, in setState
self.fsm.request(state, [globalClockDelta.localElapsedTime(timestamp)])
File "C:\Open-Panda\direct\fsm\ClassicFSM.py", line 281, in request
self.__transition(aState,
File "C:\Open-Panda\direct\fsm\ClassicFSM.py", line 230, in __transition
self.__enter(aState, enterArgList)
File "C:\Open-Panda\direct\fsm\ClassicFSM.py", line 216, in __enter
aState.enter(argList)
File "C:\Open-Panda\direct\fsm\State.py", line 200, in enter
self.__enterFunc(*argList)
File "E:\Toontown\Toontown Fantasy\Development Branch\toontown\battle\DistributedBattleBase.py", line 1448, in enterPlayMovie
self.movie.play(ts, self.__handleMovieDone)
File "E:\Toontown\Toontown Fantasy\Development Branch\toontown\battle\Movie.py", line 244, in play
sattacks, scam = self.__doSuitAttacks()
File "E:\Toontown\Toontown Fantasy\Development Branch\toontown\battle\Movie.py", line 1034, in __doSuitAttacks
if targetField['died'] and targetField['toon'].doId == base.localAvatar.doId:
TypeError: list indices must be integers or slices, not str
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I encountered a crash in battle after choosing a gag.