Closed AA-Developer closed 4 years ago
Do you mean play different motion by click button?
Now the motion control logic is in function FRawModel::OnUpdate
, it just call StartRandomMotion
after one motion ends. You can inject your logic here and link the control to blueprint.
I add some simple motion control logic for sample in the new version of plugin. It may help you build your own control logic on motion control.
Hello First, I thank you for making this work possible load live2d in ue4 Almost everything is ready, except A feature that I cannot handle whatever I try
They is load motions by button on clicked Is this possible if yes, can you give me a picture for blueprint? if no,Do you have any way to help me do this?