Arkamarante / collision-domain

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[Particle Effects] Exhaust emissions #9

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
Feature: Smoke for exhaust.

Purpose of feature addition: Added realism.

Work involved: Will have to tie the smoke released to the work the engine is 
doing (not sure how easy this number will be to access).

Branch affected: /branches/graphics-testing

Original issue reported on code.google.com by JonathanSimmonds on 30 Jan 2012 at 6:03

GoogleCodeExporter commented 8 years ago
Realistic smoke effect: 
http://www.ogre3d.org/tikiwiki/ParticleSmoke&structure=Cookbook
Explosions: http://www.ogre3d.org/tikiwiki/Explosion&structure=Cookbook

Original comment by JonathanSimmonds on 31 Jan 2012 at 7:52

GoogleCodeExporter commented 8 years ago
Implemented. Awaiting feedback and exposure of a cleaner method of working out 
engine work.

Original comment by JonathanSimmonds on 1 Feb 2012 at 3:55

GoogleCodeExporter commented 8 years ago
[deleted comment]
GoogleCodeExporter commented 8 years ago
gonna have rpm getter soon :-)

Original comment by n...@otterpost.com on 5 Feb 2012 at 4:15

GoogleCodeExporter commented 8 years ago
Particle effects scaling now incorrect. Engine RPM now available.

Original comment by JonathanSimmonds on 6 Feb 2012 at 3:17

GoogleCodeExporter commented 8 years ago
Implemented. The falloff needs to be modified for greater realism (esp truck).

Original comment by JonathanSimmonds on 8 Feb 2012 at 11:09

GoogleCodeExporter commented 8 years ago
[deleted comment]
GoogleCodeExporter commented 8 years ago

Original comment by JonathanSimmonds on 9 Feb 2012 at 4:24

GoogleCodeExporter commented 8 years ago

Original comment by JonathanSimmonds on 19 May 2012 at 5:41