Arvtesh / UnityFx.Outline

Screen-space outlines for Unity3d.
MIT License
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Lag when testing on standalone Oculus Quest 2 build with URP #50

Open angelhodar opened 2 years ago

angelhodar commented 2 years ago

Hi, we are having a problem when testing the outline effect in a standalone build with URP for Oculus Quest 2. It feels laggy, even though FPS are high. We have added an object to the scene without any XR script that just rotates itself and its looking smooth and perfect. Have you tested it in a standalone build? Thanks in advance!

Arvtesh commented 2 years ago

Hello, I haven't tested the library with Oculus. In my tests with XR mock it does feel a bit laggy. I didn't look into it much though. Myabe I should. Thanks for the highlight.

angelhodar commented 2 years ago

Alright, thank you so much for the effort and the package!!

angelhodar commented 2 years ago

@Arvtesh Hey, have you had some time to study this?

Arvtesh commented 2 years ago

I live in Ukraine. My home city is being ruined by Russian terrorists. I won't be able to work on any of my open source projects until this ends.