Closed PrinzPizza42 closed 3 weeks ago
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The pull request is closed.
The changes involve the removal of the GameMode
listener class, which previously enforced survival mode in a Bukkit-based Minecraft server. Additionally, the PlayerJoin
class has been updated to use UUIDs for granting operator status instead of player names. The Main
class reflects this change by removing the registration of the GameMode
listener during plugin initialization. Overall, these modifications streamline game mode management and enhance player identification through unique identifiers.
File Path | Change Summary |
---|---|
src/main/java/de/j/stationofdoom/listener/GameMode.java |
Class removed: GameMode listener that enforced survival mode transitions. |
src/main/java/de/j/stationofdoom/listener/PlayerJoin.java |
Modified onPlayerJoin method to use UUIDs for operator status instead of names; added UUID import. |
src/main/java/de/j/stationofdoom/main/Main.java |
Removed registration of GameMode listener in onEnable method. |
build.gradle.kts |
Updated version from 1.14.4.2 to 1.14.4.3 in multiple places for plugin configuration. |
build.gradle.kts
file, which is also modified in the main PR, indicating a potential connection through shared configuration management, although the specific changes do not directly relate to the removal of the GameMode
class.In the land of blocks, where players roam,
A change was made to call new friends home.
With UUIDs now to grant the crown,
The GameMode's gone, but we won't frown.
For in survival's grip, we still shall play,
Hopping through adventures, come what may! 🐇✨
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You just need to review my changes once more and then we are done.
if you could up the version by one you can merge it! to 1.14.4.3
Describe your changes
deleted file hindering changing gamemode add player PrinzPizza42 to setOP when joining
Notes for testing your change
no testing needed
Summary by CodeRabbit
New Features
Bug Fixes
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