AxlLind / Strive

Infinite jumper mobile game created in Unity.
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Plan for monetization #99

Open Jontpan opened 7 years ago

Jontpan commented 7 years ago

We should have some kind of plan for this.

What do you think?

AxlLind commented 7 years ago

I think the app should probably be free upfront, not many people actually pay for mobile games I don't think.

We could introduce ads after every time you die maybe? Would be nice to avoid a permanent banner showing since that takes away from the look of the game. A really bright ad at the top/bottom would look strange.

I guess we could implement in app purchases but I think that might be difficult. We could look at it in the future though.

What do you think?

Jontpan commented 7 years ago

Yeah that sounds good. I like having some ads though, if nothing but for the experience in how to add ads to a game. If we have ads though we should also release an adless version that costs money, or maybe remove ads as an in-app puchase.

Jontpan commented 7 years ago

It doesn't look too hard to enable in-app purchases, unity has a tool for it.

Jontpan commented 7 years ago

I'm gonna use Unity's Ad network, sounds ok? @AxlLind

AxlLind commented 7 years ago

Yeah that sounds good