Closed Angeschossen closed 1 year ago
@OmerBenGera could you please help, and sorry for marking you
Fixed in latest dev build. @Angeschossen You know you can just use Vanilla's interfaces to interact with WildChests, right? Instead of doing StorageChest#addItems (or Chest#addItems from WildChests), you can use Vanilla's Chest#addItems.
Minecraft's Version
[10:53:20 INFO]: Checking version, please wait... [10:53:20 INFO]: This server is running Paper version git-Paper-466 (MC: 1.19.4) (Implementing API version 1.19.4-R0.1-SNAPSHOT) (Git: 7af4cd3) You are 11 version(s) behind
Plugin's Version
[10:53:35 INFO]: WildChests version 2023.1
Describe the bug
Calling Chest.addItem at a storage chest doesn't add the item if the current amount of items in the storage chest isn't 0. The returned map is empty, though. Of course, they're all identical. Just not the amount.
To Reproduce
The amount will always stay at 1 in the storage chest. So after the first call, no actual items are added even though the returned map is empty.
Additional Information
With a chest of type large_chest it works fine.