BLaZeKiLL / VloxyEngine

Performance oriented voxel engine for unity.
MIT License
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Coroutine Start #89

Closed BLaZeKiLL closed 1 year ago

BLaZeKiLL commented 1 year ago

Initial chunk data generation should be moved to a coroutine to avoid the freeze-up during Start(). We can have progress reported back from the coroutine to indicate progress.

Using the new scheduler this can all be part of the update (no initial generation ?)