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BLaZeKiLL
/
VloxyEngine
Performance oriented voxel engine for unity.
MIT License
100
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9
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Release v1.1.0
#77
BLaZeKiLL
closed
2 years ago
0
Distance fog and fixes
#76
BLaZeKiLL
closed
2 years ago
0
Scheduler improvements
#75
BLaZeKiLL
closed
2 years ago
0
Readme Updated
#74
BLaZeKiLL
closed
2 years ago
0
Chunk Streaming
#73
BLaZeKiLL
closed
2 years ago
0
Queue Based Scheduler
#72
BLaZeKiLL
closed
2 years ago
0
Y limit changes done
#71
BLaZeKiLL
closed
2 years ago
0
Chunk Sync Added
#70
BLaZeKiLL
closed
2 years ago
0
Scheduler fixes
#69
BLaZeKiLL
closed
2 years ago
0
Chunk Generation Threading
#68
BLaZeKiLL
closed
2 years ago
0
Main Menu Done
#67
BLaZeKiLL
closed
2 years ago
0
Non-Blocking Thread Safety
#66
BLaZeKiLL
closed
2 years ago
3
Demo application
#65
BLaZeKiLL
closed
2 years ago
0
Custom Shader Interpolators
#64
BLaZeKiLL
closed
2 years ago
0
Texture Array Support
#63
BLaZeKiLL
closed
2 years ago
0
Project builders created
#62
BLaZeKiLL
closed
2 years ago
0
Burst Function Pointers Added
#61
BLaZeKiLL
closed
2 years ago
0
Noise API
#60
BLaZeKiLL
closed
2 years ago
0
Docs Setup
#59
BLaZeKiLL
closed
1 year ago
0
UPM Setup
#58
BLaZeKiLL
closed
1 year ago
0
Burst Functions
#57
BLaZeKiLL
closed
2 years ago
0
Texture Support
#56
BLaZeKiLL
closed
2 years ago
0
Chunk Page Streaming
#54
BLaZeKiLL
closed
1 year ago
1
Debug Tools V1
#53
BLaZeKiLL
closed
2 years ago
0
Jobs, Burst & Native Mesh API
#52
BLaZeKiLL
closed
2 years ago
0
Baked AO
#51
BLaZeKiLL
closed
2 years ago
0
Vloxy Provider
#50
BLaZeKiLL
closed
2 years ago
0
Vloxy World
#49
BLaZeKiLL
closed
2 years ago
0
Mesh Build Scheduler
#48
BLaZeKiLL
closed
2 years ago
0
Chunk Data Compression
#47
BLaZeKiLL
closed
2 years ago
0
Infinite Chunks
#46
BLaZeKiLL
closed
2 years ago
0
Greedy Meshing
#45
BLaZeKiLL
closed
2 years ago
0
Chunk Pool
#44
BLaZeKiLL
closed
2 years ago
0
Shader Interpolators
#43
BLaZeKiLL
closed
2 years ago
0
multi frame jobs
#42
BLaZeKiLL
closed
2 years ago
0
log define added
#41
BLaZeKiLL
closed
2 years ago
0
Debug Tools Added
#40
BLaZeKiLL
closed
2 years ago
0
Unity Jobs,Burst,Native
#39
BLaZeKiLL
closed
2 years ago
0
URP migration
#38
BLaZeKiLL
closed
3 years ago
0
Better Chunk Generation
#37
BLaZeKiLL
closed
3 years ago
0
AO shader fixed
#36
BLaZeKiLL
closed
3 years ago
0
Baked AO Done
#35
BLaZeKiLL
closed
3 years ago
0
better chunk store update
#34
BLaZeKiLL
closed
3 years ago
0
Thread Synchronization
#33
BLaZeKiLL
closed
3 years ago
0
Repeated compression removed
#32
BLaZeKiLL
closed
3 years ago
0
Updated unity to 2020.3 LTS and updated packages
#31
BLaZeKiLL
closed
3 years ago
0
Chunk Data Pipelines API created
#30
BLaZeKiLL
closed
3 years ago
0
Chunk update hook added
#29
BLaZeKiLL
closed
3 years ago
0
Chunk added as a parameter to noise generation
#28
BLaZeKiLL
closed
3 years ago
0
Compression post processing moved to engine
#27
BLaZeKiLL
closed
3 years ago
0
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