Closed tommhuth closed 6 years ago
Thanks for reporting. Ping @RaananW to investigate.
By the way @tommhuth, could you share the config you are using in case it depends of it ?
sure!
this is my entire config (not sure what you need here, my deps are listed in "custom"):
{
"build": {
"filename": "babylon.custom.js",
"minFilename": "babylon.js",
"minWorkerFilename": "babylon.worker.js",
"declarationFilename": "babylon.d.ts",
"declarationModuleFilename": "babylon.module.d.ts",
"outputDirectory": "../../../stacky/resources",
"playgroundDirectory": "../../Playground/",
"intellisenseFile": "babylon.d.txt",
"intellisenseSources": [
"../../dist/preview release/babylon.d.ts",
"../../dist/preview release/gui/babylon.gui.d.ts"
],
"outputCustomConfigurationsDirectory": "../../dist/preview release/customConfigurations",
"srcOutputDirectory": "../../src/",
"currentConfig": "custom"
},
"buildConfigurations": {
"all": [
"standardMaterial",
"pbrMaterial",
"freeCamera",
"arcRotateCamera",
"hemisphericLight",
"pointLight",
"directionalLight",
"spotLight",
"animations",
"actions",
"sprites",
"picking",
"collisions",
"particles",
"gpuParticles",
"solidParticles",
"additionalMeshes",
"meshBuilder",
"audio",
"additionalTextures",
"shadows",
"loader",
"userData",
"offline",
"fresnel",
"multiMaterial",
"touchCamera",
"procedural",
"gamepad",
"additionalCameras",
"postProcesses",
"renderingPipeline",
"additionalRenderingPipeline",
"defaultRenderingPipeline",
"depthRenderer",
"geometryBufferRenderer",
"additionalPostProcesses",
"additionalPostProcess_blur",
"additionalPostProcess_fxaa",
"additionalPostProcess_imageProcessing",
"bones",
"hdr",
"polygonMesh",
"csg",
"lensFlares",
"physics",
"textureFormats",
"debug",
"morphTargets",
"octrees",
"simd",
"vr",
"virtualJoystick",
"optimizations",
"highlights",
"assetsManager",
"serialization",
"probes",
"layer",
"textureTools",
"cameraBehaviors",
"nullEngine",
"instrumentation",
"backgroundMaterial",
"environmentHelper"
],
"custom": [
"meshBuilder",
"standardMaterial",
"freeCamera",
"directionalLight",
"physics",
"csg",
"animations"
],
"minimal": [
"standardMaterial",
"freeCamera",
"hemisphericLight"
],
"minimalWithBuilder": [
"meshBuilder",
"standardMaterial",
"freeCamera",
"hemisphericLight"
],
"minimalGLTFViewer": [
"standardMaterial",
"pbrMaterial",
"freeCamera",
"arcRotateCamera",
"hemisphericLight",
"pointLight",
"directionalLight",
"spotLight",
"animations",
"actions",
"sprites",
"picking",
"collisions",
"particles",
"solidParticles",
"additionalMeshes",
"meshBuilder",
"audio",
"additionalTextures",
"shadows",
"loader",
"userData",
"offline",
"fresnel",
"multiMaterial",
"touchCamera",
"procedural",
"gamepad",
"additionalCameras",
"postProcesses",
"renderingPipeline",
"additionalRenderingPipeline",
"defaultRenderingPipeline",
"depthRenderer",
"geometryBufferRenderer",
"additionalPostProcesses",
"additionalPostProcess_blur",
"additionalPostProcess_fxaa",
"additionalPostProcess_imageProcessing",
"bones",
"hdr",
"polygonMesh",
"csg",
"lensFlares",
"physics",
"textureFormats",
"debug",
"morphTargets",
"octrees",
"simd",
"vr",
"virtualJoystick",
"optimizations",
"highlights",
"assetsManager",
"serialization",
"probes",
"layer",
"textureTools",
"cameraBehaviors",
"instrumentation",
"backgroundMaterial",
"environmentHelper",
"materialsLibrary/babylon.gridMaterial.js",
"loaders/babylon.glTFFileLoader.js"
],
"distributed": [
"minimalGLTFViewer"
]
},
"workloads": {
"core": {
"files": [
"../../src/babylon.types.js",
"../../src/Events/babylon.keyboardEvents.js",
"../../src/Events/babylon.pointerEvents.js",
"../../src/Math/babylon.math.js",
"../../src/Math/babylon.math.scalar.js",
"../../src/babylon.mixins.js",
"../../src/Tools/babylon.decorators.js",
"../../src/Tools/babylon.observable.js",
"../../src/Tools/babylon.smartArray.js",
"../../src/Tools/babylon.tools.js",
"../../src/States/babylon.alphaCullingState.js",
"../../src/States/babylon.depthCullingState.js",
"../../src/States/babylon.stencilState.js",
"../../src/Engine/babylon.engine.js",
"../../src/babylon.node.js",
"../../src/Culling/babylon.boundingSphere.js",
"../../src/Culling/babylon.boundingBox.js",
"../../src/Culling/babylon.boundingInfo.js",
"../../src/Mesh/babylon.transformNode.js",
"../../src/Mesh/babylon.abstractMesh.js",
"../../src/Lights/babylon.light.js",
"../../src/Cameras/babylon.camera.js",
"../../src/Rendering/babylon.renderingManager.js",
"../../src/Rendering/babylon.renderingGroup.js",
"../../src/babylon.scene.js",
"../../src/Mesh/babylon.buffer.js",
"../../src/Mesh/babylon.vertexBuffer.js",
"../../src/Materials/Textures/babylon.internalTexture.js",
"../../src/Materials/Textures/babylon.baseTexture.js",
"../../src/Materials/Textures/babylon.texture.js",
"../../src/Mesh/babylon.mesh.js",
"../../src/Mesh/babylon.subMesh.js",
"../../src/Materials/babylon.effect.js",
"../../src/Materials/babylon.materialHelper.js",
"../../src/Materials/babylon.material.js",
"../../src/Materials/babylon.uniformBuffer.js",
"../../src/Materials/babylon.pushMaterial.js",
"../../src/Mesh/babylon.mesh.vertexData.js",
"../../src/Mesh/babylon.geometry.js",
"../../src/PostProcess/babylon.postProcessManager.js",
"../../src/Tools/babylon.performanceMonitor.js",
"../../src/Materials/babylon.imageProcessingConfiguration.js",
"../../src/Materials/Textures/babylon.colorGradingTexture.js",
"../../src/Materials/babylon.colorCurves.js"
],
"shaderIncludes": [
"depthPrePass"
]
},
"particles": {
"files": [
"../../src/Particles/babylon.particle.js",
"../../src/Particles/babylon.particleSystem.js"
],
"dependUpon": [
"core"
],
"shaders": [
"particles.vertex",
"particles.fragment"
]
},
"gpuParticles": {
"files": [
"../../src/Particles/babylon.gpuParticleSystem.js"
],
"dependUpon": [
"core"
],
"shaders": [
"gpuRenderParticles.vertex",
"gpuRenderParticles.fragment",
"gpuUpdateParticles.vertex",
"gpuUpdateParticles.fragment"
]
},
"nullEngine": {
"files": [
"../../src/Engine/babylon.nullEngine.js"
],
"dependUpon": [
"core"
]
},
"instrumentation": {
"files": [
"../../src/Instrumentation/babylon.engineInstrumentation.js",
"../../src/Instrumentation/babylon.sceneInstrumentation.js",
"../../src/Instrumentation/babylon.timeToken.js"
],
"dependUpon": [
"core"
]
},
"cameraBehaviors": {
"files": [
"../../src/Behaviors/Cameras/babylon.framingBehavior.js",
"../../src/Behaviors/Cameras/babylon.bouncingBehavior.js",
"../../src/Behaviors/Cameras/babylon.autoRotationBehavior.js"
],
"dependUpon": [
"core"
]
},
"textureTools": {
"files": [
"../../src/Tools/babylon.textureTools.js"
],
"dependUpon": [
"core",
"postProcesses"
]
},
"solidParticles": {
"files": [
"../../src/Particles/babylon.solidParticle.js",
"../../src/Particles/babylon.solidParticleSystem.js"
],
"dependUpon": [
"core"
]
},
"collisions": {
"files": [
"../../src/Collisions/babylon.collider.js",
"../../src/Collisions/babylon.collisionCoordinator.js"
],
"dependUpon": [
"core"
]
},
"picking": {
"files": [
"../../src/Collisions/babylon.pickingInfo.js",
"../../src/Culling/babylon.ray.js"
],
"dependUpon": [
"core"
]
},
"sprites": {
"files": [
"../../src/Sprites/babylon.spriteManager.js",
"../../src/Sprites/babylon.sprite.js"
],
"dependUpon": [
"core"
],
"shaders": [
"sprites.vertex",
"sprites.fragment"
]
},
"animations": {
"files": [
"../../src/Animations/babylon.animation.js",
"../../src/Animations/babylon.runtimeAnimation.js",
"../../src/Animations/babylon.animatable.js",
"../../src/Animations/babylon.easing.js"
],
"dependUpon": [
"core"
]
},
"actions": {
"files": [
"../../src/Actions/babylon.condition.js",
"../../src/Actions/babylon.action.js",
"../../src/Actions/babylon.actionManager.js",
"../../src/Actions/babylon.interpolateValueAction.js",
"../../src/Actions/babylon.directActions.js"
],
"dependUpon": [
"core"
]
},
"additionalMeshes": {
"files": [
"../../src/Mesh/babylon.groundMesh.js",
"../../src/Mesh/babylon.instancedMesh.js",
"../../src/Mesh/babylon.linesMesh.js"
],
"dependUpon": [
"core"
],
"shaders": [
"color.vertex",
"color.fragment"
]
},
"meshBuilder": {
"files": [
"../../src/Mesh/babylon.meshBuilder.js"
],
"dependUpon": [
"core",
"shaderMaterial"
]
},
"shaderMaterial": {
"files": [
"../../src/Materials/babylon.shaderMaterial.js"
],
"dependUpon": [
"core"
]
},
"standardMaterial": {
"files": [
"../../src/Materials/babylon.standardMaterial.js"
],
"dependUpon": [
"core"
],
"shaders": [
"default.vertex",
"default.fragment"
],
"shaderIncludes": [
"bonesDeclaration",
"instancesDeclaration",
"pointCloudVertexDeclaration",
"bumpVertexDeclaration",
"clipPlaneVertexDeclaration",
"fogVertexDeclaration",
"morphTargetsVertexGlobalDeclaration",
"morphTargetsVertexDeclaration",
"logDepthDeclaration",
"morphTargetsVertex",
"instancesVertex",
"bonesVertex",
"bumpVertex",
"clipPlaneVertex",
"fogVertex",
"shadowsVertex",
"pointCloudVertex",
"logDepthVertex",
"helperFunctions",
"lightFragmentDeclaration",
"lightsFragmentFunctions",
"lightUboDeclaration",
"defaultVertexDeclaration",
"defaultFragmentDeclaration",
"defaultUboDeclaration",
"shadowsFragmentFunctions",
"fresnelFunction",
"reflectionFunction",
"imageProcessingDeclaration",
"imageProcessingFunctions",
"bumpFragmentFunctions",
"clipPlaneFragmentDeclaration",
"logDepthDeclaration",
"fogFragmentDeclaration",
"clipPlaneFragment",
"bumpFragment",
"lightFragment",
"logDepthFragment",
"fogFragment"
]
},
"pbrMaterial": {
"files": [
"../../src/Materials/PBR/babylon.pbrBaseMaterial.js",
"../../src/Materials/PBR/babylon.pbrBaseSimpleMaterial.js",
"../../src/Materials/PBR/babylon.pbrMaterial.js",
"../../src/Materials/PBR/babylon.pbrMetallicRoughnessMaterial.js",
"../../src/Materials/PBR/babylon.pbrSpecularGlossinessMaterial.js"
],
"dependUpon": [
"core"
],
"shaders": [
"pbr.vertex",
"pbr.fragment"
],
"shaderIncludes": [
"bonesDeclaration",
"instancesDeclaration",
"bumpVertexDeclaration",
"clipPlaneVertexDeclaration",
"fogVertexDeclaration",
"morphTargetsVertexGlobalDeclaration",
"morphTargetsVertexDeclaration",
"logDepthDeclaration",
"morphTargetsVertex",
"instancesVertex",
"bonesVertex",
"bumpVertex",
"clipPlaneVertex",
"fogVertex",
"shadowsVertex",
"logDepthVertex",
"lightFragmentDeclaration",
"lightUboDeclaration",
"pbrVertexDeclaration",
"pbrFragmentDeclaration",
"pbrUboDeclaration",
"fresnelFunction",
"reflectionFunction",
"shadowsFragmentFunctions",
"pbrFunctions",
"imageProcessingDeclaration",
"imageProcessingFunctions",
"harmonicsFunctions",
"pbrLightFunctions",
"helperFunctions",
"bumpFragmentFunctions",
"clipPlaneFragmentDeclaration",
"logDepthDeclaration",
"fogFragmentDeclaration",
"clipPlaneFragment",
"bumpFragment",
"lightFragment",
"logDepthFragment",
"fogFragment"
]
},
"freeCamera": {
"files": [
"../../src/Cameras/babylon.cameraInputsManager.js",
"../../src/Cameras/Inputs/babylon.freeCameraMouseInput.js",
"../../src/Cameras/Inputs/babylon.freeCameraKeyboardMoveInput.js",
"../../src/Cameras/babylon.freeCameraInputsManager.js",
"../../src/Cameras/babylon.targetCamera.js",
"../../src/Cameras/babylon.freeCamera.js"
],
"dependUpon": [
"core"
]
},
"arcRotateCamera": {
"files": [
"../../src/Cameras/babylon.cameraInputsManager.js",
"../../src/Cameras/babylon.targetCamera.js",
"../../src/Cameras/Inputs/babylon.arcRotateCameraKeyboardMoveInput.js",
"../../src/Cameras/Inputs/babylon.arcRotateCameraMouseWheelInput.js",
"../../src/Cameras/Inputs/babylon.arcRotateCameraPointersInput.js",
"../../src/Cameras/babylon.arcRotateCamera.js",
"../../src/Cameras/babylon.arcRotateCameraInputsManager.js"
],
"dependUpon": [
"core"
]
},
"hemisphericLight": {
"files": [
"../../src/Lights/babylon.hemisphericLight.js"
],
"dependUpon": [
"core"
]
},
"pointLight": {
"files": [
"../../src/Lights/babylon.shadowLight.js",
"../../src/Lights/babylon.pointLight.js"
],
"dependUpon": [
"core"
]
},
"directionalLight": {
"files": [
"../../src/Lights/babylon.shadowLight.js",
"../../src/Lights/babylon.directionalLight.js"
],
"dependUpon": [
"core"
]
},
"spotLight": {
"files": [
"../../src/Lights/babylon.shadowLight.js",
"../../src/Lights/babylon.spotLight.js"
],
"dependUpon": [
"core"
]
},
"audio": {
"files": [
"../../src/Audio/babylon.audioEngine.js",
"../../src/Audio/babylon.sound.js",
"../../src/Audio/babylon.soundtrack.js",
"../../src/Audio/babylon.analyser.js"
],
"dependUpon": [
"core"
]
},
"additionalTextures": {
"files": [
"../../src/Materials/Textures/babylon.cubeTexture.js",
"../../src/Materials/Textures/babylon.renderTargetTexture.js",
"../../src/Materials/Textures/babylon.multiRenderTarget.js",
"../../src/Materials/Textures/babylon.mirrorTexture.js",
"../../src/Materials/Textures/babylon.refractionTexture.js",
"../../src/Materials/Textures/babylon.dynamicTexture.js",
"../../src/Materials/Textures/babylon.videoTexture.js",
"../../src/Materials/Textures/babylon.rawTexture.js"
],
"dependUpon": [
"core"
]
},
"shadows": {
"files": [
"../../src/Lights/Shadows/babylon.shadowGenerator.js"
],
"dependUpon": [
"postProcesses"
],
"shaders": [
"shadowMap.vertex",
"shadowMap.fragment",
"depthBoxBlur.fragment"
]
},
"loader": {
"files": [
"../../src/Loading/babylon.loadingScreen.js",
"../../src/Loading/babylon.sceneLoader.js",
"../../src/Loading/Plugins/babylon.babylonFileLoader.js",
"../../src/Tools/babylon.filesInput.js"
],
"dependUpon": [
"core"
]
},
"stringDictionary": {
"files": [
"../../src/Tools/babylon.stringDictionary.js"
],
"dependUpon": [
"core"
]
},
"userData": {
"files": [
"../../src/Tools/babylon.tags.js",
"../../src/Tools/babylon.andOrNotEvaluator.js"
],
"dependUpon": [
"core",
"stringDictionary"
]
},
"offline": {
"files": [
"../../src/Tools/babylon.database.js"
],
"dependUpon": [
"core"
]
},
"fresnel": {
"files": [
"../../src/Materials/babylon.fresnelParameters.js"
],
"dependUpon": [
"core"
]
},
"multiMaterial": {
"files": [
"../../src/Materials/babylon.multiMaterial.js"
],
"dependUpon": [
"core"
]
},
"touchCamera": {
"files": [
"../../src/Cameras/Inputs/babylon.freeCameraTouchInput.js",
"../../src/Cameras/babylon.touchCamera.js"
],
"dependUpon": [
"core"
]
},
"procedural": {
"files": [
"../../src/Materials/Textures/Procedurals/babylon.proceduralTexture.js",
"../../src/Materials/Textures/Procedurals/babylon.customProceduralTexture.js"
],
"dependUpon": [
"core"
],
"shaders": [
"procedural.vertex"
]
},
"gamepad": {
"files": [
"../../src/Cameras/Inputs/babylon.freeCameraGamepadInput.js",
"../../src/Cameras/Inputs/babylon.arcRotateCameraGamepadInput.js",
"../../src/Gamepad/babylon.gamepadManager.js",
"../../src/Gamepad/babylon.gamepad.js",
"../../src/Gamepad/babylon.xboxGamepad.js",
"../../src/Gamepad/Controllers/babylon.poseEnabledController.js",
"../../src/Gamepad/Controllers/babylon.webVRController.js",
"../../src/Gamepad/Controllers/babylon.oculusTouchController.js",
"../../src/Gamepad/Controllers/babylon.viveController.js",
"../../src/Gamepad/Controllers/babylon.genericController.js",
"../../src/Gamepad/Controllers/babylon.windowsMotionController.js"
],
"dependUpon": [
"core"
]
},
"additionalCameras": {
"files": [
"../../src/Cameras/babylon.followCamera.js",
"../../src/Cameras/babylon.universalCamera.js",
"../../src/Cameras/babylon.gamepadCamera.js"
],
"dependUpon": [
"gamepad"
]
},
"depthRenderer": {
"files": [
"../../src/Rendering/babylon.depthRenderer.js"
],
"dependUpon": [
"core"
],
"shaders": [
"depth.vertex",
"depth.fragment"
],
"shaderIncludes": [
"bonesDeclaration",
"instancesDeclaration",
"instancesVertex",
"bonesVertex"
]
},
"geometryBufferRenderer": {
"files": [
"../../src/Rendering/babylon.geometryBufferRenderer.js"
],
"dependUpon": [
"core"
],
"shaders": [
"geometry.vertex",
"geometry.fragment"
],
"shaderIncludes": [
"mrtFragmentDeclaration",
"bones300Declaration",
"instances300Declaration",
"instancesVertex",
"bonesVertex"
]
},
"postProcesses": {
"files": [
"../../src/PostProcess/babylon.postProcess.js",
"../../src/PostProcess/babylon.passPostProcess.js"
],
"dependUpon": [
"core"
],
"shaders": [
"postprocess.vertex",
"pass.fragment"
]
},
"additionalPostProcess_blur": {
"files": [
"../../src/PostProcess/babylon.blurPostProcess.js"
],
"dependUpon": [
"postProcesses"
],
"shaders": [
"kernelBlur.vertex",
"kernelBlur.fragment"
],
"shaderIncludes": [
"kernelBlurFragment",
"kernelBlurFragment2",
"kernelBlurVaryingDeclaration",
"kernelBlurVertex"
]
},
"additionalPostProcess_fxaa": {
"files": [
"../../src/PostProcess/babylon.fxaaPostProcess.js"
],
"dependUpon": [
"postProcesses"
],
"shaders": [
"fxaa.vertex",
"fxaa.fragment"
]
},
"additionalPostProcess_highlights": {
"files": [
"../../src/PostProcess/babylon.highlightsPostProcess.js"
],
"dependUpon": [
"postProcesses"
],
"shaders": [
"highlights.fragment"
]
},
"additionalPostProcess_imageProcessing": {
"files": [
"../../src/PostProcess/babylon.imageProcessingPostProcess.js"
],
"dependUpon": [
"postProcesses"
],
"shaders": [
"imageProcessing.fragment"
],
"shaderIncludes": [
"imageProcessingDeclaration",
"imageProcessingFunctions"
]
},
"additionalPostProcesses": {
"files": [
"../../src/PostProcess/babylon.refractionPostProcess.js",
"../../src/PostProcess/babylon.blackAndWhitePostProcess.js",
"../../src/PostProcess/babylon.convolutionPostProcess.js",
"../../src/PostProcess/babylon.filterPostProcess.js",
"../../src/PostProcess/babylon.fxaaPostProcess.js",
"../../src/PostProcess/babylon.volumetricLightScatteringPostProcess.js",
"../../src/PostProcess/babylon.colorCorrectionPostProcess.js",
"../../src/PostProcess/babylon.tonemapPostProcess.js",
"../../src/PostProcess/babylon.displayPassPostProcess.js",
"../../src/PostProcess/babylon.highlightsPostProcess.js",
"../../src/PostProcess/babylon.imageProcessingPostProcess.js"
],
"dependUpon": [
"postProcesses"
],
"shaders": [
"refraction.fragment",
"blackAndWhite.fragment",
"convolution.fragment",
"filter.fragment",
"fxaa.fragment",
"volumetricLightScattering.fragment",
"volumetricLightScatteringPass.fragment",
"colorCorrection.fragment",
"tonemap.fragment",
"displayPass.fragment",
"highlights.fragment",
"imageProcessing.fragment"
]
},
"renderingPipeline": {
"files": [
"../../src/PostProcess/RenderPipeline/babylon.postProcessRenderPipelineManager.js",
"../../src/PostProcess/RenderPipeline/babylon.postProcessRenderPass.js",
"../../src/PostProcess/RenderPipeline/babylon.postProcessRenderEffect.js",
"../../src/PostProcess/RenderPipeline/babylon.postProcessRenderPipeline.js"
],
"dependUpon": [
"postProcesses"
]
},
"additionalRenderingPipeline": {
"files": [
"../../src/PostProcess/RenderPipeline/Pipelines/babylon.ssaoRenderingPipeline.js",
"../../src/PostProcess/RenderPipeline/Pipelines/babylon.ssao2RenderingPipeline.js",
"../../src/PostProcess/RenderPipeline/Pipelines/babylon.lensRenderingPipeline.js",
"../../src/PostProcess/RenderPipeline/Pipelines/babylon.standardRenderingPipeline.js"
],
"dependUpon": [
"renderingPipeline",
"depthRenderer"
],
"shaders": [
"ssao.fragment",
"ssao2.fragment",
"ssaoCombine.fragment",
"chromaticAberration.fragment",
"lensHighlights.fragment",
"depthOfField.fragment",
"standard.fragment"
]
},
"defaultRenderingPipeline": {
"files": [
"../../src/PostProcess/RenderPipeline/Pipelines/babylon.defaultRenderingPipeline.js"
],
"dependUpon": [
"renderingPipeline",
"additionalPostProcess_fxaa"
]
},
"bones": {
"files": [
"../../src/Bones/babylon.bone.js",
"../../src/Bones/babylon.boneIKController.js",
"../../src/Bones/babylon.boneLookController.js",
"../../src/Bones/babylon.skeleton.js"
],
"dependUpon": [
"core"
]
},
"hdr": {
"files": [
"../../src/Math/babylon.sphericalPolynomial.js",
"../../src/Tools/HDR/babylon.cubemapToSphericalPolynomial.js",
"../../src/Tools/HDR/babylon.panoramaToCubemap.js",
"../../src/Tools/HDR/babylon.hdr.js",
"../../src/Materials/Textures/babylon.hdrCubeTexture.js"
],
"dependUpon": [
"core"
]
},
"csg": {
"files": [
"../../src/Mesh/babylon.csg.js"
],
"dependUpon": [
"core"
]
},
"polygonMesh": {
"files": [
"../../src/Tools/babylon.earcut.js",
"../../src/Mesh/babylon.polygonMesh.js"
],
"dependUpon": [
"core"
]
},
"lensFlares": {
"files": [
"../../src/LensFlare/babylon.lensFlare.js",
"../../src/LensFlare/babylon.lensFlareSystem.js"
],
"dependUpon": [
"core"
],
"shaders": [
"lensFlare.vertex",
"lensFlare.fragment"
]
},
"physics": {
"files": [
"../../src/Physics/babylon.physicsJoint.js",
"../../src/Physics/babylon.physicsImpostor.js",
"../../src/Physics/babylon.physicsEngine.js",
"../../src/Physics/babylon.physicsHelper.js",
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],
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],
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}
Cool will help a lot @RaananW for the investigation.
A quick follow up: I'm getting the same kind of error when trying to use the physicsHelper.gravitationalField
:
babylon.custom.js:26186 Uncaught TypeError: Right-hand side of 'instanceof' is not an object
at SubMesh.intersects (babylon.custom.js:26186)
at Mesh.AbstractMesh.intersects (babylon.custom.js:15099)
at Ray.intersectsMesh (babylon.custom.js:42550)
at PhysicsRadialExplosionEvent.getImpostorForceAndContactPoint (babylon.custom.js:39645)
at babylon.custom.js:39555
at Array.forEach (<anonymous>)
at PhysicsHelper.applyRadialExplosionForce (babylon.custom.js:39554)
at PhysicsGravitationalFieldEvent._tick (babylon.custom.js:39757)
at PhysicsGravitationalFieldEvent.enable (babylon.custom.js:39724)
at lowerCamera (scene.js:99)
Again this does not happen unless a custom build is used. Is this bug related?
Can you replace:
"physics": { "files": [ "../../src/Physics/babylon.physicsJoint.js", "../../src/Physics/babylon.physicsImpostor.js", "../../src/Physics/babylon.physicsEngine.js", "../../src/Physics/babylon.physicsHelper.js", "../../src/Physics/Plugins/babylon.cannonJSPlugin.js", "../../src/Physics/Plugins/babylon.oimoJSPlugin.js" ], "dependUpon": [ "core" ] },
with: "physics": { "files": [ "../../src/Physics/babylon.physicsJoint.js", "../../src/Physics/babylon.physicsImpostor.js", "../../src/Physics/babylon.physicsEngine.js", "../../src/Physics/babylon.physicsHelper.js", "../../src/Physics/Plugins/babylon.cannonJSPlugin.js", "../../src/Physics/Plugins/babylon.oimoJSPlugin.js" ], "dependUpon": [ "core", "picking" ] },
I suspect physics to need picking.
That did not help -- I'm already explicitly including "picking" in my custom build. Looks like there's a bug somewhere in SubMesh.prototype.intersects
?
I am fixing a different part of the build process now, will look into that later on today. Maybe something's wrong with the new build process of the physics helper.
@tommhuth did you try the change with the latest cause intersect has normally been fixed here: https://github.com/BabylonJS/Babylon.js/commit/a6bebf9803860b82942fd7a02fab42ffc70be46c
Also @tommhuth Could you share a quick repro (aside of your config) so that I can fix them all at once ?
Hi, could you try with the following configuration?
If this solves the issue, we will need to discuss it internally :)
{
"build": {
"filename": "babylon.custom.js",
"minFilename": "babylon.js",
"minWorkerFilename": "babylon.worker.js",
"declarationFilename": "babylon.d.ts",
"declarationModuleFilename": "babylon.module.d.ts",
"outputDirectory": "../../../stacky/resources",
"playgroundDirectory": "../../Playground/",
"intellisenseFile": "babylon.d.txt",
"intellisenseSources": [
"../../dist/preview release/babylon.d.ts",
"../../dist/preview release/gui/babylon.gui.d.ts"
],
"outputCustomConfigurationsDirectory": "../../dist/preview release/customConfigurations",
"srcOutputDirectory": "../../src/",
"currentConfig": "custom"
},
"buildConfigurations": {
"all": [
"standardMaterial",
"pbrMaterial",
"freeCamera",
"arcRotateCamera",
"hemisphericLight",
"pointLight",
"directionalLight",
"spotLight",
"animations",
"actions",
"sprites",
"picking",
"collisions",
"particles",
"gpuParticles",
"solidParticles",
"additionalMeshes",
"meshBuilder",
"audio",
"additionalTextures",
"shadows",
"loader",
"userData",
"offline",
"fresnel",
"multiMaterial",
"touchCamera",
"procedural",
"gamepad",
"additionalCameras",
"postProcesses",
"renderingPipeline",
"additionalRenderingPipeline",
"defaultRenderingPipeline",
"depthRenderer",
"geometryBufferRenderer",
"additionalPostProcesses",
"additionalPostProcess_blur",
"additionalPostProcess_fxaa",
"additionalPostProcess_imageProcessing",
"bones",
"hdr",
"polygonMesh",
"csg",
"lensFlares",
"physics",
"textureFormats",
"debug",
"morphTargets",
"octrees",
"simd",
"vr",
"virtualJoystick",
"optimizations",
"highlights",
"assetsManager",
"serialization",
"probes",
"layer",
"textureTools",
"cameraBehaviors",
"nullEngine",
"instrumentation",
"backgroundMaterial",
"environmentHelper"
],
"custom": [
"meshBuilder",
"standardMaterial",
"freeCamera",
"directionalLight",
"physics",
"csg",
"animations"
],
"minimal": [
"standardMaterial",
"freeCamera",
"hemisphericLight"
],
"minimalWithBuilder": [
"meshBuilder",
"standardMaterial",
"freeCamera",
"hemisphericLight"
],
"minimalGLTFViewer": [
"standardMaterial",
"pbrMaterial",
"freeCamera",
"arcRotateCamera",
"hemisphericLight",
"pointLight",
"directionalLight",
"spotLight",
"animations",
"actions",
"sprites",
"picking",
"collisions",
"particles",
"solidParticles",
"additionalMeshes",
"meshBuilder",
"audio",
"additionalTextures",
"shadows",
"loader",
"userData",
"offline",
"fresnel",
"multiMaterial",
"touchCamera",
"procedural",
"gamepad",
"additionalCameras",
"postProcesses",
"renderingPipeline",
"additionalRenderingPipeline",
"defaultRenderingPipeline",
"depthRenderer",
"geometryBufferRenderer",
"additionalPostProcesses",
"additionalPostProcess_blur",
"additionalPostProcess_fxaa",
"additionalPostProcess_imageProcessing",
"bones",
"hdr",
"polygonMesh",
"csg",
"lensFlares",
"physics",
"textureFormats",
"debug",
"morphTargets",
"octrees",
"simd",
"vr",
"virtualJoystick",
"optimizations",
"highlights",
"assetsManager",
"serialization",
"probes",
"layer",
"textureTools",
"cameraBehaviors",
"instrumentation",
"backgroundMaterial",
"environmentHelper",
"materialsLibrary/babylon.gridMaterial.js",
"loaders/babylon.glTFFileLoader.js"
],
"distributed": [
"minimalGLTFViewer"
]
},
"workloads": {
"core": {
"files": [
"../../src/babylon.types.js",
"../../src/Events/babylon.keyboardEvents.js",
"../../src/Events/babylon.pointerEvents.js",
"../../src/Math/babylon.math.js",
"../../src/Math/babylon.math.scalar.js",
"../../src/babylon.mixins.js",
"../../src/Tools/babylon.decorators.js",
"../../src/Tools/babylon.observable.js",
"../../src/Tools/babylon.smartArray.js",
"../../src/Tools/babylon.tools.js",
"../../src/States/babylon.alphaCullingState.js",
"../../src/States/babylon.depthCullingState.js",
"../../src/States/babylon.stencilState.js",
"../../src/Engine/babylon.engine.js",
"../../src/babylon.node.js",
"../../src/Culling/babylon.boundingSphere.js",
"../../src/Culling/babylon.boundingBox.js",
"../../src/Culling/babylon.boundingInfo.js",
"../../src/Mesh/babylon.transformNode.js",
"../../src/Mesh/babylon.abstractMesh.js",
"../../src/Lights/babylon.light.js",
"../../src/Cameras/babylon.camera.js",
"../../src/Rendering/babylon.renderingManager.js",
"../../src/Rendering/babylon.renderingGroup.js",
"../../src/babylon.scene.js",
"../../src/Mesh/babylon.buffer.js",
"../../src/Mesh/babylon.vertexBuffer.js",
"../../src/Materials/Textures/babylon.internalTexture.js",
"../../src/Materials/Textures/babylon.baseTexture.js",
"../../src/Materials/Textures/babylon.texture.js",
"../../src/Mesh/babylon.mesh.js",
"../../src/Mesh/babylon.subMesh.js",
"../../src/Materials/babylon.effect.js",
"../../src/Materials/babylon.materialHelper.js",
"../../src/Materials/babylon.material.js",
"../../src/Materials/babylon.uniformBuffer.js",
"../../src/Materials/babylon.pushMaterial.js",
"../../src/Mesh/babylon.mesh.vertexData.js",
"../../src/Mesh/babylon.geometry.js",
"../../src/PostProcess/babylon.postProcessManager.js",
"../../src/Tools/babylon.performanceMonitor.js",
"../../src/Materials/babylon.imageProcessingConfiguration.js",
"../../src/Materials/Textures/babylon.colorGradingTexture.js",
"../../src/Materials/babylon.colorCurves.js",
"../../src/Mesh/babylon.linesMesh.js"
],
"shaderIncludes": [
"depthPrePass"
]
},
"particles": {
"files": [
"../../src/Particles/babylon.particle.js",
"../../src/Particles/babylon.particleSystem.js"
],
"dependUpon": [
"core"
],
"shaders": [
"particles.vertex",
"particles.fragment"
]
},
"gpuParticles": {
"files": [
"../../src/Particles/babylon.gpuParticleSystem.js"
],
"dependUpon": [
"core"
],
"shaders": [
"gpuRenderParticles.vertex",
"gpuRenderParticles.fragment",
"gpuUpdateParticles.vertex",
"gpuUpdateParticles.fragment"
]
},
"nullEngine": {
"files": [
"../../src/Engine/babylon.nullEngine.js"
],
"dependUpon": [
"core"
]
},
"instrumentation": {
"files": [
"../../src/Instrumentation/babylon.engineInstrumentation.js",
"../../src/Instrumentation/babylon.sceneInstrumentation.js",
"../../src/Instrumentation/babylon.timeToken.js"
],
"dependUpon": [
"core"
]
},
"cameraBehaviors": {
"files": [
"../../src/Behaviors/Cameras/babylon.framingBehavior.js",
"../../src/Behaviors/Cameras/babylon.bouncingBehavior.js",
"../../src/Behaviors/Cameras/babylon.autoRotationBehavior.js"
],
"dependUpon": [
"core"
]
},
"textureTools": {
"files": [
"../../src/Tools/babylon.textureTools.js"
],
"dependUpon": [
"core",
"postProcesses"
]
},
"solidParticles": {
"files": [
"../../src/Particles/babylon.solidParticle.js",
"../../src/Particles/babylon.solidParticleSystem.js"
],
"dependUpon": [
"core"
]
},
"collisions": {
"files": [
"../../src/Collisions/babylon.collider.js",
"../../src/Collisions/babylon.collisionCoordinator.js"
],
"dependUpon": [
"core"
]
},
"picking": {
"files": [
"../../src/Collisions/babylon.pickingInfo.js",
"../../src/Culling/babylon.ray.js"
],
"dependUpon": [
"core"
]
},
"sprites": {
"files": [
"../../src/Sprites/babylon.spriteManager.js",
"../../src/Sprites/babylon.sprite.js"
],
"dependUpon": [
"core"
],
"shaders": [
"sprites.vertex",
"sprites.fragment"
]
},
"animations": {
"files": [
"../../src/Animations/babylon.animation.js",
"../../src/Animations/babylon.runtimeAnimation.js",
"../../src/Animations/babylon.animatable.js",
"../../src/Animations/babylon.easing.js"
],
"dependUpon": [
"core"
]
},
"actions": {
"files": [
"../../src/Actions/babylon.condition.js",
"../../src/Actions/babylon.action.js",
"../../src/Actions/babylon.actionManager.js",
"../../src/Actions/babylon.interpolateValueAction.js",
"../../src/Actions/babylon.directActions.js"
],
"dependUpon": [
"core"
]
},
"additionalMeshes": {
"files": [
"../../src/Mesh/babylon.groundMesh.js",
"../../src/Mesh/babylon.instancedMesh.js"
],
"dependUpon": [
"core"
],
"shaders": [
"color.vertex",
"color.fragment"
]
},
"meshBuilder": {
"files": [
"../../src/Mesh/babylon.meshBuilder.js"
],
"dependUpon": [
"core",
"shaderMaterial"
]
},
"shaderMaterial": {
"files": [
"../../src/Materials/babylon.shaderMaterial.js"
],
"dependUpon": [
"core"
]
},
"standardMaterial": {
"files": [
"../../src/Materials/babylon.standardMaterial.js"
],
"dependUpon": [
"core"
],
"shaders": [
"default.vertex",
"default.fragment"
],
"shaderIncludes": [
"bonesDeclaration",
"instancesDeclaration",
"pointCloudVertexDeclaration",
"bumpVertexDeclaration",
"clipPlaneVertexDeclaration",
"fogVertexDeclaration",
"morphTargetsVertexGlobalDeclaration",
"morphTargetsVertexDeclaration",
"logDepthDeclaration",
"morphTargetsVertex",
"instancesVertex",
"bonesVertex",
"bumpVertex",
"clipPlaneVertex",
"fogVertex",
"shadowsVertex",
"pointCloudVertex",
"logDepthVertex",
"helperFunctions",
"lightFragmentDeclaration",
"lightsFragmentFunctions",
"lightUboDeclaration",
"defaultVertexDeclaration",
"defaultFragmentDeclaration",
"defaultUboDeclaration",
"shadowsFragmentFunctions",
"fresnelFunction",
"reflectionFunction",
"imageProcessingDeclaration",
"imageProcessingFunctions",
"bumpFragmentFunctions",
"clipPlaneFragmentDeclaration",
"logDepthDeclaration",
"fogFragmentDeclaration",
"clipPlaneFragment",
"bumpFragment",
"lightFragment",
"logDepthFragment",
"fogFragment"
]
},
"pbrMaterial": {
"files": [
"../../src/Materials/PBR/babylon.pbrBaseMaterial.js",
"../../src/Materials/PBR/babylon.pbrBaseSimpleMaterial.js",
"../../src/Materials/PBR/babylon.pbrMaterial.js",
"../../src/Materials/PBR/babylon.pbrMetallicRoughnessMaterial.js",
"../../src/Materials/PBR/babylon.pbrSpecularGlossinessMaterial.js"
],
"dependUpon": [
"core"
],
"shaders": [
"pbr.vertex",
"pbr.fragment"
],
"shaderIncludes": [
"bonesDeclaration",
"instancesDeclaration",
"bumpVertexDeclaration",
"clipPlaneVertexDeclaration",
"fogVertexDeclaration",
"morphTargetsVertexGlobalDeclaration",
"morphTargetsVertexDeclaration",
"logDepthDeclaration",
"morphTargetsVertex",
"instancesVertex",
"bonesVertex",
"bumpVertex",
"clipPlaneVertex",
"fogVertex",
"shadowsVertex",
"logDepthVertex",
"lightFragmentDeclaration",
"lightUboDeclaration",
"pbrVertexDeclaration",
"pbrFragmentDeclaration",
"pbrUboDeclaration",
"fresnelFunction",
"reflectionFunction",
"shadowsFragmentFunctions",
"pbrFunctions",
"imageProcessingDeclaration",
"imageProcessingFunctions",
"harmonicsFunctions",
"pbrLightFunctions",
"helperFunctions",
"bumpFragmentFunctions",
"clipPlaneFragmentDeclaration",
"logDepthDeclaration",
"fogFragmentDeclaration",
"clipPlaneFragment",
"bumpFragment",
"lightFragment",
"logDepthFragment",
"fogFragment"
]
},
"freeCamera": {
"files": [
"../../src/Cameras/babylon.cameraInputsManager.js",
"../../src/Cameras/Inputs/babylon.freeCameraMouseInput.js",
"../../src/Cameras/Inputs/babylon.freeCameraKeyboardMoveInput.js",
"../../src/Cameras/babylon.freeCameraInputsManager.js",
"../../src/Cameras/babylon.targetCamera.js",
"../../src/Cameras/babylon.freeCamera.js"
],
"dependUpon": [
"core"
]
},
"arcRotateCamera": {
"files": [
"../../src/Cameras/babylon.cameraInputsManager.js",
"../../src/Cameras/babylon.targetCamera.js",
"../../src/Cameras/Inputs/babylon.arcRotateCameraKeyboardMoveInput.js",
"../../src/Cameras/Inputs/babylon.arcRotateCameraMouseWheelInput.js",
"../../src/Cameras/Inputs/babylon.arcRotateCameraPointersInput.js",
"../../src/Cameras/babylon.arcRotateCamera.js",
"../../src/Cameras/babylon.arcRotateCameraInputsManager.js"
],
"dependUpon": [
"core"
]
},
"hemisphericLight": {
"files": [
"../../src/Lights/babylon.hemisphericLight.js"
],
"dependUpon": [
"core"
]
},
"pointLight": {
"files": [
"../../src/Lights/babylon.shadowLight.js",
"../../src/Lights/babylon.pointLight.js"
],
"dependUpon": [
"core"
]
},
"directionalLight": {
"files": [
"../../src/Lights/babylon.shadowLight.js",
"../../src/Lights/babylon.directionalLight.js"
],
"dependUpon": [
"core"
]
},
"spotLight": {
"files": [
"../../src/Lights/babylon.shadowLight.js",
"../../src/Lights/babylon.spotLight.js"
],
"dependUpon": [
"core"
]
},
"audio": {
"files": [
"../../src/Audio/babylon.audioEngine.js",
"../../src/Audio/babylon.sound.js",
"../../src/Audio/babylon.soundtrack.js",
"../../src/Audio/babylon.analyser.js"
],
"dependUpon": [
"core"
]
},
"additionalTextures": {
"files": [
"../../src/Materials/Textures/babylon.cubeTexture.js",
"../../src/Materials/Textures/babylon.renderTargetTexture.js",
"../../src/Materials/Textures/babylon.multiRenderTarget.js",
"../../src/Materials/Textures/babylon.mirrorTexture.js",
"../../src/Materials/Textures/babylon.refractionTexture.js",
"../../src/Materials/Textures/babylon.dynamicTexture.js",
"../../src/Materials/Textures/babylon.videoTexture.js",
"../../src/Materials/Textures/babylon.rawTexture.js"
],
"dependUpon": [
"core"
]
},
"shadows": {
"files": [
"../../src/Lights/Shadows/babylon.shadowGenerator.js"
],
"dependUpon": [
"postProcesses"
],
"shaders": [
"shadowMap.vertex",
"shadowMap.fragment",
"depthBoxBlur.fragment"
]
},
"loader": {
"files": [
"../../src/Loading/babylon.loadingScreen.js",
"../../src/Loading/babylon.sceneLoader.js",
"../../src/Loading/Plugins/babylon.babylonFileLoader.js",
"../../src/Tools/babylon.filesInput.js"
],
"dependUpon": [
"core"
]
},
"stringDictionary": {
"files": [
"../../src/Tools/babylon.stringDictionary.js"
],
"dependUpon": [
"core"
]
},
"userData": {
"files": [
"../../src/Tools/babylon.tags.js",
"../../src/Tools/babylon.andOrNotEvaluator.js"
],
"dependUpon": [
"core",
"stringDictionary"
]
},
"offline": {
"files": [
"../../src/Tools/babylon.database.js"
],
"dependUpon": [
"core"
]
},
"fresnel": {
"files": [
"../../src/Materials/babylon.fresnelParameters.js"
],
"dependUpon": [
"core"
]
},
"multiMaterial": {
"files": [
"../../src/Materials/babylon.multiMaterial.js"
],
"dependUpon": [
"core"
]
},
"touchCamera": {
"files": [
"../../src/Cameras/Inputs/babylon.freeCameraTouchInput.js",
"../../src/Cameras/babylon.touchCamera.js"
],
"dependUpon": [
"core"
]
},
"procedural": {
"files": [
"../../src/Materials/Textures/Procedurals/babylon.proceduralTexture.js",
"../../src/Materials/Textures/Procedurals/babylon.customProceduralTexture.js"
],
"dependUpon": [
"core"
],
"shaders": [
"procedural.vertex"
]
},
"gamepad": {
"files": [
"../../src/Cameras/Inputs/babylon.freeCameraGamepadInput.js",
"../../src/Cameras/Inputs/babylon.arcRotateCameraGamepadInput.js",
"../../src/Gamepad/babylon.gamepadManager.js",
"../../src/Gamepad/babylon.gamepad.js",
"../../src/Gamepad/babylon.xboxGamepad.js",
"../../src/Gamepad/Controllers/babylon.poseEnabledController.js",
"../../src/Gamepad/Controllers/babylon.webVRController.js",
"../../src/Gamepad/Controllers/babylon.oculusTouchController.js",
"../../src/Gamepad/Controllers/babylon.viveController.js",
"../../src/Gamepad/Controllers/babylon.genericController.js",
"../../src/Gamepad/Controllers/babylon.windowsMotionController.js"
],
"dependUpon": [
"core"
]
},
"additionalCameras": {
"files": [
"../../src/Cameras/babylon.followCamera.js",
"../../src/Cameras/babylon.universalCamera.js",
"../../src/Cameras/babylon.gamepadCamera.js"
],
"dependUpon": [
"gamepad"
]
},
"depthRenderer": {
"files": [
"../../src/Rendering/babylon.depthRenderer.js"
],
"dependUpon": [
"core"
],
"shaders": [
"depth.vertex",
"depth.fragment"
],
"shaderIncludes": [
"bonesDeclaration",
"instancesDeclaration",
"instancesVertex",
"bonesVertex"
]
},
"geometryBufferRenderer": {
"files": [
"../../src/Rendering/babylon.geometryBufferRenderer.js"
],
"dependUpon": [
"core"
],
"shaders": [
"geometry.vertex",
"geometry.fragment"
],
"shaderIncludes": [
"mrtFragmentDeclaration",
"bones300Declaration",
"instances300Declaration",
"instancesVertex",
"bonesVertex"
]
},
"postProcesses": {
"files": [
"../../src/PostProcess/babylon.postProcess.js",
"../../src/PostProcess/babylon.passPostProcess.js"
],
"dependUpon": [
"core"
],
"shaders": [
"postprocess.vertex",
"pass.fragment"
]
},
"additionalPostProcess_blur": {
"files": [
"../../src/PostProcess/babylon.blurPostProcess.js"
],
"dependUpon": [
"postProcesses"
],
"shaders": [
"kernelBlur.vertex",
"kernelBlur.fragment"
],
"shaderIncludes": [
"kernelBlurFragment",
"kernelBlurFragment2",
"kernelBlurVaryingDeclaration",
"kernelBlurVertex"
]
},
"additionalPostProcess_fxaa": {
"files": [
"../../src/PostProcess/babylon.fxaaPostProcess.js"
],
"dependUpon": [
"postProcesses"
],
"shaders": [
"fxaa.vertex",
"fxaa.fragment"
]
},
"additionalPostProcess_highlights": {
"files": [
"../../src/PostProcess/babylon.highlightsPostProcess.js"
],
"dependUpon": [
"postProcesses"
],
"shaders": [
"highlights.fragment"
]
},
"additionalPostProcess_imageProcessing": {
"files": [
"../../src/PostProcess/babylon.imageProcessingPostProcess.js"
],
"dependUpon": [
"postProcesses"
],
"shaders": [
"imageProcessing.fragment"
],
"shaderIncludes": [
"imageProcessingDeclaration",
"imageProcessingFunctions"
]
},
"additionalPostProcesses": {
"files": [
"../../src/PostProcess/babylon.refractionPostProcess.js",
"../../src/PostProcess/babylon.blackAndWhitePostProcess.js",
"../../src/PostProcess/babylon.convolutionPostProcess.js",
"../../src/PostProcess/babylon.filterPostProcess.js",
"../../src/PostProcess/babylon.fxaaPostProcess.js",
"../../src/PostProcess/babylon.volumetricLightScatteringPostProcess.js",
"../../src/PostProcess/babylon.colorCorrectionPostProcess.js",
"../../src/PostProcess/babylon.tonemapPostProcess.js",
"../../src/PostProcess/babylon.displayPassPostProcess.js",
"../../src/PostProcess/babylon.highlightsPostProcess.js",
"../../src/PostProcess/babylon.imageProcessingPostProcess.js"
],
"dependUpon": [
"postProcesses"
],
"shaders": [
"refraction.fragment",
"blackAndWhite.fragment",
"convolution.fragment",
"filter.fragment",
"fxaa.fragment",
"volumetricLightScattering.fragment",
"volumetricLightScatteringPass.fragment",
"colorCorrection.fragment",
"tonemap.fragment",
"displayPass.fragment",
"highlights.fragment",
"imageProcessing.fragment"
]
},
"renderingPipeline": {
"files": [
"../../src/PostProcess/RenderPipeline/babylon.postProcessRenderPipelineManager.js",
"../../src/PostProcess/RenderPipeline/babylon.postProcessRenderPass.js",
"../../src/PostProcess/RenderPipeline/babylon.postProcessRenderEffect.js",
"../../src/PostProcess/RenderPipeline/babylon.postProcessRenderPipeline.js"
],
"dependUpon": [
"postProcesses"
]
},
"additionalRenderingPipeline": {
"files": [
"../../src/PostProcess/RenderPipeline/Pipelines/babylon.ssaoRenderingPipeline.js",
"../../src/PostProcess/RenderPipeline/Pipelines/babylon.ssao2RenderingPipeline.js",
"../../src/PostProcess/RenderPipeline/Pipelines/babylon.lensRenderingPipeline.js",
"../../src/PostProcess/RenderPipeline/Pipelines/babylon.standardRenderingPipeline.js"
],
"dependUpon": [
"renderingPipeline",
"depthRenderer"
],
"shaders": [
"ssao.fragment",
"ssao2.fragment",
"ssaoCombine.fragment",
"chromaticAberration.fragment",
"lensHighlights.fragment",
"depthOfField.fragment",
"standard.fragment"
]
},
"defaultRenderingPipeline": {
"files": [
"../../src/PostProcess/RenderPipeline/Pipelines/babylon.defaultRenderingPipeline.js"
],
"dependUpon": [
"renderingPipeline",
"additionalPostProcess_fxaa"
]
},
"bones": {
"files": [
"../../src/Bones/babylon.bone.js",
"../../src/Bones/babylon.boneIKController.js",
"../../src/Bones/babylon.boneLookController.js",
"../../src/Bones/babylon.skeleton.js"
],
"dependUpon": [
"core"
]
},
"hdr": {
"files": [
"../../src/Math/babylon.sphericalPolynomial.js",
"../../src/Tools/HDR/babylon.cubemapToSphericalPolynomial.js",
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],
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]
}
],
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"postProcessesLibrary",
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"loaders",
"serializers",
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],
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{
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],
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],
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{
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],
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],
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},
{
"files": [
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],
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],
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},
{
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],
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],
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},
{
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],
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],
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],
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},
{
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],
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],
"output": "babylon.fireMaterial.js"
},
{
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],
"shaderFiles": [
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"../../materialsLibrary/src/fur/fur.fragment.fx"
],
"output": "babylon.furMaterial.js"
},
{
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],
"shaderFiles": [
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"../../materialsLibrary/src/terrain/terrain.fragment.fx"
],
"output": "babylon.terrainMaterial.js"
},
{
"files": [
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],
"shaderFiles": [
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"../../materialsLibrary/src/triPlanar/triplanar.fragment.fx"
],
"output": "babylon.triPlanarMaterial.js"
},
{
"files": [
"../../materialsLibrary/src/sky/babylon.skyMaterial.ts"
],
"shaderFiles": [
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"../../materialsLibrary/src/sky/sky.fragment.fx"
],
"output": "babylon.skyMaterial.js"
},
{
"files": [
"../../materialsLibrary/src/grid/babylon.gridmaterial.ts"
],
"shaderFiles": [
"../../materialsLibrary/src/grid/grid.vertex.fx",
"../../materialsLibrary/src/grid/grid.fragment.fx"
],
"output": "babylon.gridMaterial.js"
},
{
"files": [
"../../materialsLibrary/src/custom/babylon.customMaterial.ts"
],
"output": "babylon.customMaterial.js"
},
{
"files": [
"../../materialsLibrary/src/cell/babylon.cellMaterial.ts"
],
"shaderFiles": [
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"../../materialsLibrary/src/cell/cell.fragment.fx"
],
"output": "babylon.cellMaterial.js"
}
],
"build": {
"srcOutputDirectory": "../../materialsLibrary/",
"distOutputDirectory": "/materialsLibrary/",
"buildAsModule": true,
"moduleName": "babylonjs-materials",
"outputFilename": "babylonjs.materials",
"moduleDeclaration": "BJSMaterials",
"extendsRoot": true
}
},
"postProcessesLibrary": {
"libraries": [
{
"files": [
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],
"shaderFiles": [
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],
"output": "babylon.asciiArtPostProcess.js"
},
{
"files": [
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],
"shaderFiles": [
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],
"output": "babylon.digitalRainPostProcess.js"
}
],
"build": {
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"distOutputDirectory": "/postProcessesLibrary/",
"buildAsModule": true,
"moduleName": "babylonjs-post-process",
"outputFilename": "babylonjs.postProcess",
"moduleDeclaration": "BJSPostProcess",
"extendsRoot": true
}
},
"proceduralTexturesLibrary": {
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{
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],
"shaderFiles": [
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],
"output": "babylon.woodProceduralTexture.js"
},
{
"files": [
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],
"shaderFiles": [
"../../proceduralTexturesLibrary/src/fire/fireProceduralTexture.fragment.fx"
],
"output": "babylon.fireProceduralTexture.js"
},
{
"files": [
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],
"shaderFiles": [
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],
"output": "babylon.cloudProceduralTexture.js"
},
{
"files": [
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],
"shaderFiles": [
"../../proceduralTexturesLibrary/src/grass/grassProceduralTexture.fragment.fx"
],
"output": "babylon.grassProceduralTexture.js"
},
{
"files": [
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],
"shaderFiles": [
"../../proceduralTexturesLibrary/src/road/roadProceduralTexture.fragment.fx"
],
"output": "babylon.roadProceduralTexture.js"
},
{
"files": [
"../../proceduralTexturesLibrary/src/brick/babylon.brickProceduralTexture.ts"
],
"shaderFiles": [
"../../proceduralTexturesLibrary/src/brick/brickProceduralTexture.fragment.fx"
],
"output": "babylon.brickProceduralTexture.js"
},
{
"files": [
"../../proceduralTexturesLibrary/src/marble/babylon.marbleProceduralTexture.ts"
],
"shaderFiles": [
"../../proceduralTexturesLibrary/src/marble/marbleProceduralTexture.fragment.fx"
],
"output": "babylon.marbleProceduralTexture.js"
},
{
"files": [
"../../proceduralTexturesLibrary/src/starfield/babylon.starfieldProceduralTexture.ts"
],
"shaderFiles": [
"../../proceduralTexturesLibrary/src/starfield/starfieldProceduralTexture.fragment.fx"
],
"output": "babylon.starfieldProceduralTexture.js"
},
{
"files": [
"../../proceduralTexturesLibrary/src/normalMap/babylon.normalMapProceduralTexture.ts"
],
"shaderFiles": [
"../../proceduralTexturesLibrary/src/normalMap/normalMapProceduralTexture.fragment.fx"
],
"output": "babylon.normalMapProceduralTexture.js"
},
{
"files": [
"../../proceduralTexturesLibrary/src/perlinNoise/babylon.perlinNoiseProceduralTexture.ts"
],
"shaderFiles": [
"../../proceduralTexturesLibrary/src/perlinNoise/perlinNoiseProceduralTexture.fragment.fx"
],
"output": "babylon.perlinNoiseProceduralTexture.js"
}
],
"build": {
"srcOutputDirectory": "../../proceduralTexturesLibrary/",
"distOutputDirectory": "/proceduralTexturesLibrary/",
"buildAsModule": true,
"moduleName": "babylonjs-procedural-textures",
"outputFilename": "babylonjs.proceduralTextures",
"moduleDeclaration": "BJSProceduralTextures",
"extendsRoot": true
}
},
"loaders": {
"libraries": [
{
"files": [
"../../loaders/src/STL/babylon.stlFileLoader.ts"
],
"output": "babylon.stlFileLoader.js"
},
{
"files": [
"../../loaders/src/OBJ/babylon.objFileLoader.ts"
],
"output": "babylon.objFileLoader.js"
},
{
"files": [
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"../../loaders/src/glTF/1.0/babylon.glTFLoaderInterfaces.ts",
"../../loaders/src/glTF/1.0/babylon.glTFLoader.ts",
"../../loaders/src/glTF/1.0/babylon.glTFLoaderUtils.ts",
"../../loaders/src/glTF/1.0/babylon.glTFLoaderExtension.ts",
"../../loaders/src/glTF/1.0/babylon.glTFBinaryExtension.ts",
"../../loaders/src/glTF/1.0/babylon.glTFMaterialsCommonExtension.ts"
],
"doNotIncludeInBundle": true,
"output": "babylon.glTF1FileLoader.js"
},
{
"files": [
"../../loaders/src/glTF/babylon.glTFFileLoader.ts",
"../../loaders/src/glTF/2.0/babylon.glTFLoaderInterfaces.ts",
"../../loaders/src/glTF/2.0/babylon.glTFLoader.ts",
"../../loaders/src/glTF/2.0/babylon.glTFLoaderUtils.ts",
"../../loaders/src/glTF/2.0/babylon.glTFLoaderExtension.ts",
"../../loaders/src/glTF/2.0/Extensions/MSFT_lod.ts",
"../../loaders/src/glTF/2.0/Extensions/KHR_materials_pbrSpecularGlossiness.ts"
],
"doNotIncludeInBundle": true,
"output": "babylon.glTF2FileLoader.js"
},
{
"files": [
"../../loaders/src/glTF/babylon.glTFFileLoader.ts",
"../../loaders/src/glTF/1.0/babylon.glTFLoaderInterfaces.ts",
"../../loaders/src/glTF/1.0/babylon.glTFLoader.ts",
"../../loaders/src/glTF/1.0/babylon.glTFLoaderUtils.ts",
"../../loaders/src/glTF/1.0/babylon.glTFLoaderExtension.ts",
"../../loaders/src/glTF/1.0/babylon.glTFBinaryExtension.ts",
"../../loaders/src/glTF/1.0/babylon.glTFMaterialsCommonExtension.ts",
"../../loaders/src/glTF/2.0/babylon.glTFLoaderInterfaces.ts",
"../../loaders/src/glTF/2.0/babylon.glTFLoader.ts",
"../../loaders/src/glTF/2.0/babylon.glTFLoaderUtils.ts",
"../../loaders/src/glTF/2.0/babylon.glTFLoaderExtension.ts",
"../../loaders/src/glTF/2.0/Extensions/MSFT_lod.ts",
"../../loaders/src/glTF/2.0/Extensions/KHR_materials_pbrSpecularGlossiness.ts"
],
"output": "babylon.glTFFileLoader.js"
}
],
"build": {
"srcOutputDirectory": "../../loaders/",
"distOutputDirectory": "/loaders/",
"buildAsModule": true,
"moduleName": "babylonjs-loaders",
"outputFilename": "babylonjs.loaders",
"moduleDeclaration": "BJSLoaders",
"extendsRoot": true
}
},
"serializers": {
"libraries": [
{
"files": [
"../../serializers/src/OBJ/babylon.objSerializer.ts"
],
"output": "babylon.objSerializer.js"
}
],
"build": {
"srcOutputDirectory": "../../serializers/",
"distOutputDirectory": "/serializers/",
"buildAsModule": true,
"moduleName": "babylonjs-serializers",
"outputFilename": "babylonjs.serializers",
"moduleDeclaration": "BJSSerializers",
"extendsRoot": true
}
},
"gui": {
"libraries": [
{
"files": [
"../../gui/src/advancedDynamicTexture.ts",
"../../gui/src/measure.ts",
"../../gui/src/math2D.ts",
"../../gui/src/valueAndUnit.ts",
"../../gui/src/controls/control.ts",
"../../gui/src/controls/container.ts",
"../../gui/src/controls/stackPanel.ts",
"../../gui/src/controls/rectangle.ts",
"../../gui/src/controls/ellipse.ts",
"../../gui/src/controls/line.ts",
"../../gui/src/controls/slider.ts",
"../../gui/src/controls/checkbox.ts",
"../../gui/src/controls/radioButton.ts",
"../../gui/src/controls/textBlock.ts",
"../../gui/src/controls/image.ts",
"../../gui/src/controls/button.ts",
"../../gui/src/controls/colorpicker.ts",
"../../gui/src/controls/inputText.ts",
"../../gui/src/controls/virtualKeyboard.ts"
],
"output": "babylon.gui.js",
"buildAsModule": true,
"moduleName": "babylonjs-gui",
"moduleDeclaration": "GUI"
}
],
"build": {
"srcOutputDirectory": "../../gui/",
"distOutputDirectory": "/gui/"
}
},
"inspector": {
"libraries": [
{
"files": [
"../../inspector/src/Inspector.ts",
"../../inspector/src/properties.ts",
"../../inspector/src/properties_gui.ts",
"../../inspector/src/gui/BasicElement.ts",
"../../inspector/src/adapters/Adapter.ts",
"../../inspector/src/adapters/CameraAdapter.ts",
"../../inspector/src/adapters/PhysicsImpostorAdapter.ts",
"../../inspector/src/adapters/GUIAdapter.ts",
"../../inspector/src/adapters/SoundAdapter.ts",
"../../inspector/src/adapters/TextureAdapter.ts",
"../../inspector/src/adapters/LightAdapter.ts",
"../../inspector/src/adapters/MaterialAdapter.ts",
"../../inspector/src/adapters/MeshAdapter.ts",
"../../inspector/src/adapters/PhysicsImpostorAdapter.ts",
"../../inspector/src/details/DetailPanel.ts",
"../../inspector/src/details/Property.ts",
"../../inspector/src/details/PropertyLine.ts",
"../../inspector/src/gui/ColorElement.ts",
"../../inspector/src/gui/ColorPickerElement.ts",
"../../inspector/src/gui/CubeTextureElement.ts",
"../../inspector/src/gui/HDRCubeTextureElement.ts",
"../../inspector/src/gui/SearchBar.ts",
"../../inspector/src/gui/TextureElement.ts",
"../../inspector/src/gui/Tooltip.ts",
"../../inspector/src/helpers/Helpers.ts",
"../../inspector/src/scheduler/Scheduler.ts",
"../../inspector/src/tabs/Tab.ts",
"../../inspector/src/tabs/PropertyTab.ts",
"../../inspector/src/tabs/CameraTab.ts",
"../../inspector/src/tabs/GUITab.ts",
"../../inspector/src/tabs/PhysicsTab.ts",
"../../inspector/src/tabs/SoundTab.ts",
"../../inspector/src/tabs/TextureTab.ts",
"../../inspector/src/tabs/LightTab.ts",
"../../inspector/src/tabs/MaterialTab.ts",
"../../inspector/src/tabs/MeshTab.ts",
"../../inspector/src/tabs/SceneTab.ts",
"../../inspector/src/tabs/ConsoleTab.ts",
"../../inspector/src/tabs/StatsTab.ts",
"../../inspector/src/tabs/TabBar.ts",
"../../inspector/src/tools/AbstractTool.ts",
"../../inspector/src/tools/PauseScheduleTool.ts",
"../../inspector/src/tools/PickTool.ts",
"../../inspector/src/tools/PopupTool.ts",
"../../inspector/src/tools/RefreshTool.ts",
"../../inspector/src/tools/LabelTool.ts",
"../../inspector/src/tools/Toolbar.ts",
"../../inspector/src/tools/DisposeTool.ts",
"../../inspector/src/tree/TreeItem.ts",
"../../inspector/src/treetools/AbstractTreeTool.ts",
"../../inspector/src/treetools/BoundingBox.ts",
"../../inspector/src/treetools/CameraPOV.ts",
"../../inspector/src/treetools/SoundInteractions.ts",
"../../inspector/src/treetools/Checkbox.ts",
"../../inspector/src/treetools/DebugArea.ts",
"../../inspector/src/treetools/Info.ts",
"../../inspector/src/lib.d.ts"
],
"sassFiles": [
"../../inspector/sass/**/*.scss"
],
"output": "babylon.inspector.js",
"webpack": "../../inspector/webpack.config.js",
"bundle": "true",
"moduleDeclaration": "INSPECTOR"
}
],
"build": {
"srcOutputDirectory": "../../inspector/",
"distOutputDirectory": "/inspector/"
}
}
}
Now I'm getting both
babylon.custom.js:21277 Uncaught TypeError: Cannot read property 'Zero' of undefined
at Scene.pick (babylon.custom.js:21277)
at HTMLCanvasElement._onPointerMove (babylon.custom.js:19125)
and (when using calling physicsHelper.gravitationalField
)
babylon.custom.js:39774 Uncaught TypeError: BABYLON.Ray is not a constructor
at PhysicsRadialExplosionEvent.getImpostorForceAndContactPoint (babylon.custom.js:39774)
at babylon.custom.js:39686
at Array.forEach (<anonymous>)
at PhysicsHelper.applyRadialExplosionForce (babylon.custom.js:39685)
at PhysicsGravitationalFieldEvent._tick (babylon.custom.js:39888)
at PhysicsGravitationalFieldEvent.enable (babylon.custom.js:39855)
at lowerCamera (scene.js:99)
at Stack.gameOver (Stack.js:141)
at Stack.match (Stack.js:123)
at HTMLDocument.<anonymous> (app.js:21)
If I add "picking" back in my custom build array, those errors go away, but I instead get this when calling physicsHelper.gravitationalField
's enable()
Uncaught TypeError: Cannot read property 'HasTags' of undefined
at new Mesh (babylon.custom.js:23102)
at Mesh.clone (babylon.custom.js:24444)
at PhysicsGravitationalFieldEvent._tick (babylon.custom.js:39890)
at PhysicsGravitationalFieldEvent.enable (babylon.custom.js:39855)
at lowerCamera (scene.js:99)
at Stack.gameOver (Stack.js:141)
at Stack.match (Stack.js:123)
at HTMLDocument.<anonymous> (app.js:21)
@RaananW should I report my last exception as a new bug or is this fixed as well?
Error is thrown from Scene as far as I can see:
In the constructor for scene I find the following:
If i uncomment that, the error disappears, and everything seems to work as expected. This only happens with custom bundle tho, not with the basic NPM installed Babylonjs.