Open rgerd opened 3 years ago
Some documentation is available in this PR so anyone can add a new test scene : https://github.com/BabylonJS/BabylonNative/pull/780
@CedricGuillemet Can you check if there is a test on the Babylon.js side that tests this?
None of the prepass/SSAO VT are working. I think it needs https://github.com/BabylonJS/BabylonNative/issues/939 to be fixed before continuing the work.
It was recently discovered (https://github.com/BabylonJS/Babylon.js/pull/10466) that the
needDepthPrePass
material property was causing the depth buffer to block the following opaque/color rendering step. We should consider adding a validation test to make sure this isn't broken in the future.The relevant code in renderingGroup.ts