Closed GRY4096 closed 2 years ago
OMG
Do you have a nif handy with more than 30?
Hello! yes i happen to have a mesh with more than 30 BSSubIndexTriShapes. Outfit.zip I am trying to optimise these meshes in blender by merging a lot of the bstrishapes since they use the same bgsm file.
Holy shit.
... Okay. Do you know why some shapes are BSTriShape instead of BSSubIndexTriShape?
EDIT: So far as I know, if a shape is going to be skinned in FO4 it has to b a BSSubIndexTriShape. So I think it's actually a bug that a few of these shapes are BSTriShapes. They tend to be parts attached to the body or not visible at all, so maybe the issue doesn't show up in game.
Thanks for looking into this. The bstrishapes inbetween is something i fixed with outfit studio. Here's the fixed nif. Outfit_fixed.zip
I had issues with only the first 30 BSSubIndexTriShapes getting imported into blender with this nif as well.
Yeah, apparently I limited shapes to 30 as a quick way to get things working and never fixed it. Fixed in next release.
Thanks!
I have noticed that blender only imports 30 meshes if the nif contains more than 30 BSTriShapes/BSSubIndexTriShapes.
Blender 3.1.2 Pynifly 5.8.2