Export/Import tools between Blender and the Nif format, using Bodyslide/Outfit Studio's Nifly layer. Supports Skyrim LE, Skyrim SE, Fallout 4, Fallout New Vegas, Fallout 76, and Fallout 3.
GNU General Public License v3.0
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Export failing when node hiearchy has multiple NiNodes #134
Example (FO4): Meshes\Pipboy\CharacterAssets\Pipboy.nif
The Fallout 4 Pipboy can be imported correctly with appropriate node hierarchy, but on export it fails with this error:
Through experimentation I have found that this happens only when multiple NiNodes are in a hierarchy above a mesh object. I have tested a couple of different Nif files including the Minigun as a second example and it also fails to export, but will import just fine.
Example (FO4): Meshes\Pipboy\CharacterAssets\Pipboy.nif
The Fallout 4 Pipboy can be imported correctly with appropriate node hierarchy, but on export it fails with this error:
Through experimentation I have found that this happens only when multiple NiNodes are in a hierarchy above a mesh object. I have tested a couple of different Nif files including the Minigun as a second example and it also fails to export, but will import just fine.