BahamutDragon / pcgen

PCGen Data Sets
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Adding Cleric spells to Divine Soul? #865

Closed wilfredom closed 5 years ago

wilfredom commented 5 years ago

Not sure if it's an issue, but I couldn't find how to add Cleric spells to Divine Souls. Am I missing something is it a pending feature?

BahamutDragon commented 5 years ago

Mate,

The feature now implemented for PH and XGtE. Any other books will need to be requested.

Best,

wilfredom commented 5 years ago

Thanks for the prompt reply--I was referring to XGtE. I'm using 6.08.00 RC2, and I don't see where I can add Cleric spells, after loading Xanathar's and choosing Divine Soul as the sorcerous origin. I select the Magic Affinity and can see that spell in the Prepared Spells section, but nothing else.

BahamutDragon commented 5 years ago

If you download the updates referenced above, then after selecting the Divine Soul, it might be necessary to save the character, reload the character, and then all the cleric spells should be found within the existing spell list for the sorcerer.

One of the pitfalls of updating the spell list is a lack of refresh to that list except upon loading or leveling up the character.

wilfredom commented 5 years ago

I saved, reloaded, leveled up, and created a new char--no dice. This is my setup at the moment, with 6.08.00 RC2:

Sources (note the Bane option, from the Divine Magic Affinity): capture

Character features: capture2

Are those the right files?

BahamutDragon commented 5 years ago

Mate,

Did you download and replace the existing data files with the ones I updated? I see Bane which would be working in the original set, but the new spells will only be available if you replace the file with my update.

Your file should have this update: https://github.com/BahamutDragon/pcgen/commit/3917ecd826dfe153920ca786e9ac4f26893f851d