Closed Rouzip closed 4 years ago
When game ends, it still calls
def _process_state_and_get_action(self, state, gameover): self.get_grid_from_state(state) # there actions = self.get_action(state, gameover) if gameover: return None else: return self._filter_invalid_actions(actions, state)
It will make errors because state doesn't have property "pgs".
When game ends, it still calls
It will make errors because state doesn't have property "pgs".