ELIAS is a software and library to create and play adaptive game music. UE4Elias is a plugin for Unreal Engine 4, that plays music created in ELIAS Composer's Studio.
I'm not affiliated with Elias Software. Don't expect Elias Software to support this plugin.
Plugin
folderThirdParty
create a folder elias
elias.h
to the elias
folderelias
folder create two folder x64
and x86
elias.lib
and elias.dll
to the x86
folderelias.lib
and elias.dll
to the x64
folderEliasTest.uproject
and click on Generate Visual Studio project files
Open the Visual Studio solution in Visual Studio 2013 and compile it. You can now open the EliasTest project in Unreal Engine 4.
To use this plugin you will need a project created in ELIAS Composer's Studio. You can download samples from the Elias website.
All functions of the plugin can be used with Blueprints. Currently there are over a dozen Blueprint functions defined for playing Elias projects and controlling the playback. These functions are patterned after the functions in the Elias SDK. Please look there for documentation on how to use these function.
For basic use only three nodes are needed.