BareTuna / Sokoban

A classic block-pushing game
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Game Structure #3

Open BareTuna opened 4 years ago

BareTuna commented 4 years ago

How should we go about designing the internal structure of sokoban?

I'm thinking we have a simple multidimensional (2D) array, and for now we can use integers to keep track of the data but we can switch to using enums later.

(here's how you'd initialize it) int[,] multidimensionalArray = new int[,]

BareTuna commented 4 years ago
enum Things {
  thing1whatever,
  thing2thingy,
  thang3theeng
}